Halloween 2024: The Time Travellers' Party [D3]
Posted: Thu Oct 31, 2024 10:50 am
RULES
• Mods: Madge, Sabrar
• Size: 12
• Speed: In general: Day Phase lasts 5 days. Night Phase 48 hours. Will vary depending on Mod availability
• Bastardry: There is no bastardry in this game!
Setup Notes:
• You may not self-target unless it is explicitly allowed in your role PM
• The mods will not announce MeLo/ELo or otherwise let players know that they are close to winning/losing
• Note that, as in previous years, our flips will not include full role PMs, just the rolename. As usual with Halloween games, standard rolenames are used for convenience, however exact details of the roles might differ from what players could have encountered in the past.
• Night action resolution will, in general, follow Natural Action Resolution, however exact role interactions and resolution order might differ from what players have encountered in the past
Bastardry:
This setup is Non-Bastard. Per Mafiascum's definition of a 'bastard game', this setup is guaranteed free from:
• Cults, secret wincons, other mid-game alignment changes
• Moderator lies that can't be reasonably anticipated
• Post restrictions
• Spoiler reading or listening roles
Posting rules:
1. No posting in the game thread unless you are playing in it.
2. No talking about this game except in the game thread or in an appropriately titled spoiler in the discussion thread
3. No player may read discussion spoilers about this game until they are informed by the mods that they are dead and free to read spoilers.
4. No editing your posts. For any reason. At any time.
5. Do not lurk! One post per real-life day is the recommended minimum. Consideration will be given for weekends.
6. Players lurking excessively will be replaced or, if replacement is not possible, modkilled. See above.
7. Any player who is modkilled for rule violations (not lurking) will automatically lose.
8. You may post in thread during the day phase but not the night phase. It is night once a mod posts a day-end post (this will not be before the official deadline, but knowing Madge could be quite a bit after it), or a hammer vote is cast, in which case it is automatically night, whether or not a mod has made a day-end post. Note that this means you may not post content after a hammer vote.
9. You may not play to lose, or act in a way that is clearly against your win condition.
10. You may not use encryption systems in order to communicate privately or circumvent these rules.
11. This is a game; it’s meant to be fun. Personal attacks or other offensive behaviour towards other players will not be tolerated.
12. (Explicitly added D2) No quoting your role PMs, in whole or in part, or otherwise meta-gaming (e.g. sharing the timestamp on PMs). Obviously, if your role is "vanilla town", claiming "I'm vanilla town" isn't quoting from your role PM even though the phrase "vanilla town" appears there. Likewise, claiming your rolename is fine. This rule is against quoting full powers, quoting full flavour, etc.
13. (Added D2) All communications with the mod (replacement requests, questions, etc) must be submitted via PM only. You may not reference to having made any requests of the mods until after you've received a response, or if it has been an unreasonable amount of time (e.g. "I asked Madge three days ago so at this point I doubt I'll have info by EoD"). Note this means that players can lie about having asked questions.
14. (Added D2) The only exception to the above rule is communication related to the votals (requesting, pointing out errors, etc) may be posted in thread.
Deadlines:
1. In general, days will last for 5 days. Nights will last for 2 days.
2. Adjustments will be made to accommodate holidays, or for other reasons if the mod deems it necessary.
3. In-thread deadline announcements from the mod override these rules.
4. Requests for extensions will be considered in exceptional circumstances only.
5. Deadlines are 'soft', meaning that posting and voting may continue after the deadline until the mod calls night.
6. Remember there is no talking after a hammer vote is cast.
Voting rules:
1. Votes and questions for the mod must be posted in bold and on a new line, like this:
Vote: Madge
You do NOT have to unvote to change votes, but it makes things easier and will be very much appreciated if you do. You can unvote in bold and on a new line, like this:
Unvote (Madge)
Vote: Sabrar
2. When someone gains a majority of the votes, they are automatically voted out and it becomes night, as above. Posting content after the hammer vote is not allowed, even if the hammer vote was accidental.
3. If the deadline is reached and no player has been hammered, then the person with the most votes when the mod calls night will be voted out.
4. If two players are tied for the most votes, nobody will be voted out.
5. You can vote not to execute anyone by casting a vote for “No Execution”. “No Execution” will be treated exactly the same as any other player for determining votal results.
Death rules:
1. You’re alive until you are hammered, or a mod declares that you're dead, by PM or in thread.
2. Once you die, you may no longer post content in this thread. You may post death flavour or a ‘Bah! You killed me,’ post that reveals no information.
Sample Town Role PM:
(note: Because I was in a hurry I got chatGPT to do some of the more mind-numbing formatting (adding the lists in BBCode/etc), so despite my best efforts when proofreading there may be slight inconsistencies - note how in the role PM below the "active abilities" header is not bold but the "passive abilities" header is bold. You're not meant to be describing your role PMs in such detail anyway so it shouldn't matter. If you are unsure about your role PM, you are encouraged to ask for confirmation via PM)
[image]
Flavour text which includes reference to a physical or metaphorical artefact associated with the character
Rolename (Name of Media Franchise / Book with Author)
You are a Town [Role].
You have the following active ability/ies, [optional restriction]:
Optional additional/supplementary notes.
----
Players:
• Mods: Madge, Sabrar
• Size: 12
• Speed: In general: Day Phase lasts 5 days. Night Phase 48 hours. Will vary depending on Mod availability
• Bastardry: There is no bastardry in this game!
Setup Notes:
• You may not self-target unless it is explicitly allowed in your role PM
• The mods will not announce MeLo/ELo or otherwise let players know that they are close to winning/losing
• Note that, as in previous years, our flips will not include full role PMs, just the rolename. As usual with Halloween games, standard rolenames are used for convenience, however exact details of the roles might differ from what players could have encountered in the past.
• Night action resolution will, in general, follow Natural Action Resolution, however exact role interactions and resolution order might differ from what players have encountered in the past
Bastardry:
This setup is Non-Bastard. Per Mafiascum's definition of a 'bastard game', this setup is guaranteed free from:
• Cults, secret wincons, other mid-game alignment changes
• Moderator lies that can't be reasonably anticipated
• Post restrictions
• Spoiler reading or listening roles
Posting rules:
1. No posting in the game thread unless you are playing in it.
2. No talking about this game except in the game thread or in an appropriately titled spoiler in the discussion thread
3. No player may read discussion spoilers about this game until they are informed by the mods that they are dead and free to read spoilers.
4. No editing your posts. For any reason. At any time.
5. Do not lurk! One post per real-life day is the recommended minimum. Consideration will be given for weekends.
6. Players lurking excessively will be replaced or, if replacement is not possible, modkilled. See above.
7. Any player who is modkilled for rule violations (not lurking) will automatically lose.
8. You may post in thread during the day phase but not the night phase. It is night once a mod posts a day-end post (this will not be before the official deadline, but knowing Madge could be quite a bit after it), or a hammer vote is cast, in which case it is automatically night, whether or not a mod has made a day-end post. Note that this means you may not post content after a hammer vote.
9. You may not play to lose, or act in a way that is clearly against your win condition.
10. You may not use encryption systems in order to communicate privately or circumvent these rules.
11. This is a game; it’s meant to be fun. Personal attacks or other offensive behaviour towards other players will not be tolerated.
12. (Explicitly added D2) No quoting your role PMs, in whole or in part, or otherwise meta-gaming (e.g. sharing the timestamp on PMs). Obviously, if your role is "vanilla town", claiming "I'm vanilla town" isn't quoting from your role PM even though the phrase "vanilla town" appears there. Likewise, claiming your rolename is fine. This rule is against quoting full powers, quoting full flavour, etc.
13. (Added D2) All communications with the mod (replacement requests, questions, etc) must be submitted via PM only. You may not reference to having made any requests of the mods until after you've received a response, or if it has been an unreasonable amount of time (e.g. "I asked Madge three days ago so at this point I doubt I'll have info by EoD"). Note this means that players can lie about having asked questions.
14. (Added D2) The only exception to the above rule is communication related to the votals (requesting, pointing out errors, etc) may be posted in thread.
Deadlines:
1. In general, days will last for 5 days. Nights will last for 2 days.
2. Adjustments will be made to accommodate holidays, or for other reasons if the mod deems it necessary.
3. In-thread deadline announcements from the mod override these rules.
4. Requests for extensions will be considered in exceptional circumstances only.
5. Deadlines are 'soft', meaning that posting and voting may continue after the deadline until the mod calls night.
6. Remember there is no talking after a hammer vote is cast.
Voting rules:
1. Votes and questions for the mod must be posted in bold and on a new line, like this:
Vote: Madge
You do NOT have to unvote to change votes, but it makes things easier and will be very much appreciated if you do. You can unvote in bold and on a new line, like this:
Unvote (Madge)
Vote: Sabrar
2. When someone gains a majority of the votes, they are automatically voted out and it becomes night, as above. Posting content after the hammer vote is not allowed, even if the hammer vote was accidental.
3. If the deadline is reached and no player has been hammered, then the person with the most votes when the mod calls night will be voted out.
4. If two players are tied for the most votes, nobody will be voted out.
5. You can vote not to execute anyone by casting a vote for “No Execution”. “No Execution” will be treated exactly the same as any other player for determining votal results.
Death rules:
1. You’re alive until you are hammered, or a mod declares that you're dead, by PM or in thread.
2. Once you die, you may no longer post content in this thread. You may post death flavour or a ‘Bah! You killed me,’ post that reveals no information.
Sample Town Role PM:
(note: Because I was in a hurry I got chatGPT to do some of the more mind-numbing formatting (adding the lists in BBCode/etc), so despite my best efforts when proofreading there may be slight inconsistencies - note how in the role PM below the "active abilities" header is not bold but the "passive abilities" header is bold. You're not meant to be describing your role PMs in such detail anyway so it shouldn't matter. If you are unsure about your role PM, you are encouraged to ask for confirmation via PM)
Spoiler (Show/Hide)
[image]
Flavour text which includes reference to a physical or metaphorical artefact associated with the character
Rolename (Name of Media Franchise / Book with Author)
You are a Town [Role].
You have the following active ability/ies, [optional restriction]:
- Optional active ability/ies
- Optional passive ability/ies
Optional additional/supplementary notes.
Players:
- Adum
- Bessie
- Fred
- Makhaira
- Moody
- Santygrass
- Seven
- Thea
- Wam
- The worst voted off D1, town traffic analyst
- Somitomi voted off D2, mafia Role Cop
- JC killed N3, town Jack of all Trades