Sorcerer's 11 Mafia - xkcd edition - Game Over
- Freddino18
- Hey @Sniper can I have a role?
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
I'm going to be honest, nothing I say is going to convince y'all. Vanilla town is vanilla town, all I can really claim and be believed is that I am not the Hunter.
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Hey @Sniper can I have a sig too?
Hey @Sniper can I have a sig too?
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
I mean, it's really not a question of convincing us. Unless we get a CC, it's mate in 3 and we have 3 guaranteed townie kills. Us 3 are the only people who aren't confirmed town if there's not a CC on Bessie. So we gotta die.Freddino18 wrote: ↑Thu Aug 24, 2023 5:26 am I'm going to be honest, nothing I say is going to convince y'all. Vanilla town is vanilla town, all I can really claim and be believed is that I am not the Hunter.
- Freddino18
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
That works?
Sorry Heury
Vote Heury
Sorry Heury
Vote Heury
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Hey @Sniper can I have a sig too?
Hey @Sniper can I have a sig too?
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Feel free to check my analysis for flaws last page.
As I said, I don't mind going first. As in being lynched first.
But we need everyone to talk because we still need to check if J is gonna CC Bessie and the hunter needs to have their vengeful kill set to one of the two of us not getting lynched today.
- Freddino18
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Wouldn't Bessie be the target for the wolves again? Unless you're implying that the hunter is one of us?
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Hey @Sniper can I have a sig too?
Hey @Sniper can I have a sig too?
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Doesn't matter, we don't need anymore Bessie clears. Assuming Bessie is un-CC'd there's too many clears for scum to eliminate before we can eliminate the last potential scum.Freddino18 wrote: ↑Thu Aug 24, 2023 6:14 am Wouldn't Bessie be the target for the wolves again? Unless you're implying that the hunter is one of us?
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
The only element of my calculus that includes the hunter is they need to make sure they're on potential scum so they don't accidentally end the game without killing the all the potential scum if they get nk'd.
They dont have to claim.
They dont have to claim.
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
@mod since J didn't post after the last prod, could we get another prod if they don't post soon?
And frankly, I'm concerned they might need to be replaced.
And frankly, I'm concerned they might need to be replaced.
- Dooplissity
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Even that's not too disastrous. If Scum kill Bessie tonight then the Hunter has another day to set the vengeful. If Scum kill the Hunter then we get another Bessie read.
The only bad scenario is hunter kill killing Bessie which should not be possible (even J was here after the Seer claim).
The only bad scenario is hunter kill killing Bessie which should not be possible (even J was here after the Seer claim).
- Dooplissity
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
You are correct that it's technically better to drag this out, and I genuinely respect that, but I just can't be arsed to. The odds we don't win are vanishingly small and if we somehow lose that way it would be hilarious and well played by the last Wolf
- Dooplissity
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Also you'd be insane to propose a game-locking plan as the last Wolf so it's really down to Fred/Huery. J is conftown because he's either seer cleared or the Seer. In the latter case, because both he and Bessie agree he's town, there's no 50/50. If he claims Seer he must be the real Seer and we immediately kill Bessie.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
I am of the opinion that the vibes your feeling from Fred are newbish not scum, and there's that side-eye I promised against heury, so that would be who I'd put first in line of the un-cleared. Agree with Adum's assessment that town is in control at this point.
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Would be more a town misplay, I don't see how it's mechanically possible for scum to win from their play. What I'm concerned about right now is the possibility of a town fake claim or a misaimed hunter and frankly those sorts of things are just awful to lose a game to.Dooplissity wrote: ↑Thu Aug 24, 2023 9:22 am You are correct that it's technically better to drag this out, and I genuinely respect that, but I just can't be arsed to. The odds we don't win are vanishingly small and if we somehow lose that way it would be hilarious and well played by the last Wolf
A scum could propose this than hope when it's just them left, their "obvious town" status will convince town to not lynch them in spite of it being mechanically obvious.Dooplissity wrote: ↑Thu Aug 24, 2023 9:28 am Also you'd be insane to propose a game-locking plan as the last Wolf so it's really down to Fred/Huery. J is conftown because he's either seer cleared or the Seer. In the latter case, because both he and Bessie agree he's town, there's no 50/50. If he claims Seer he must be the real Seer and we immediately kill Bessie.
That's why I'm so insistent on making sure we have all our ducks in a row.
But you're right, it's not a 50/50 anymore.
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
You literally don't even have to do any analysis ATM, just pop in and let us know if you're claiming seer and if so what your results are. If you're not the seer, we literally just won the game.
- heuristically_alone
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Haha nice try
VOTE: FRED
Btw in my last list I totally blanked that we had results from the seer, hence why I was still reading doop based on my previous read rather than the seer result.
If you think tough men are dangerous, wait til you see what weak men are capable of.
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- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Doesn't really matter tbh.heuristically_alone wrote: ↑Thu Aug 24, 2023 8:55 pmHaha nice try
VOTE: FRED
Btw in my last list I totally blanked that we had results from the seer, hence why I was still reading doop based on my previous read rather than the seer result.
All we need is J to confirm they're not the seer and the hunter to switch their targets to you, me, and Freddino in succession and the game is over. (Because if your target is dead, hunter kills their last living target)
You're not gonna claim you were the seer and hiding it right?
We've heard from:
Me
Bessie
Moody
Droop
Fredino
You
And everyone but you (and obviously J) has basically affirmed my plan. So if you're the hunter do as stated and we'll wait for either J or their replacement to cap the game.
As stated, I have no problem with dying first.
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
J being seer and never returning and not being replaced is literally the only way we lose this game.
Proclaiming J town means there's not a mislynch to disprove Bess being the seer.
Proclaiming J town means there's not a mislynch to disprove Bess being the seer.
- heuristically_alone
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
I have no issue with the plan. I'm still claiming not seer. As long as Bessie isn't actually Mafia should be an easy win.AdumbroDeus wrote: ↑Thu Aug 24, 2023 9:07 pmDoesn't really matter tbh.heuristically_alone wrote: ↑Thu Aug 24, 2023 8:55 pmHaha nice try
VOTE: FRED
Btw in my last list I totally blanked that we had results from the seer, hence why I was still reading doop based on my previous read rather than the seer result.
All we need is J to confirm they're not the seer and the hunter to switch their targets to you, me, and Freddino in succession and the game is over. (Because if your target is dead, hunter kills their last living target)
You're not gonna claim you were the seer and hiding it right?
We've heard from:
Me
Bessie
Moody
Droop
Fredino
You
And everyone but you (and obviously J) has basically affirmed my plan. So if you're the hunter do as stated and we'll wait for either J or their replacement to cap the game.
As stated, I have no problem with dying first.
If you think tough men are dangerous, wait til you see what weak men are capable of.
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he/him/they
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he/him/they
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Yep, and that's why we need to hear from J, it's the only failure point.heuristically_alone wrote: ↑Thu Aug 24, 2023 11:03 pmI have no issue with the plan. I'm still claiming not seer. As long as Bessie isn't actually Mafia should be an easy win.AdumbroDeus wrote: ↑Thu Aug 24, 2023 9:07 pmDoesn't really matter tbh.heuristically_alone wrote: ↑Thu Aug 24, 2023 8:55 pm
Haha nice try
VOTE: FRED
Btw in my last list I totally blanked that we had results from the seer, hence why I was still reading doop based on my previous read rather than the seer result.
All we need is J to confirm they're not the seer and the hunter to switch their targets to you, me, and Freddino in succession and the game is over. (Because if your target is dead, hunter kills their last living target)
You're not gonna claim you were the seer and hiding it right?
We've heard from:
Me
Bessie
Moody
Droop
Fredino
You
And everyone but you (and obviously J) has basically affirmed my plan. So if you're the hunter do as stated and we'll wait for either J or their replacement to cap the game.
As stated, I have no problem with dying first.
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Actually let me ebwop:
We need to hear from J or J's replacement.*
We need to hear from J or J's replacement.*
Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Based on first post, EOD is midnight EDT 8/28.
How long would Prince J have to not be active before being subbed?
How long would Prince J have to not be active before being subbed?
- AdumbroDeus
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- heuristically_alone
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
I'm tempted to ask Madge to sub in. A spectator can tell them what their role is.
If you think tough men are dangerous, wait til you see what weak men are capable of.
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- heuristically_alone
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
Watch Mafia win just cuz Bessie didn't get counter claimed
If you think tough men are dangerous, wait til you see what weak men are capable of.
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he/him/they
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he/him/they
- AdumbroDeus
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Re: Sorcerer's 11 Mafia - xkcd edition - Day 3
That's the possibility I'm concerned about and it would be the absolute worst ending for a game.heuristically_alone wrote: ↑Fri Aug 25, 2023 12:44 am Watch Mafia win just cuz Bessie didn't get counter claimed