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Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 12:39 am
by bessie
Fred I think you are focusing too much on mechanics.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 12:45 am
by moody7277
somi's interactions
Spoiler (Show/Hide)
post 1 : none
post 2 : quip about being found sus by huery and bessie
post 3 : snark about huery's joke, said I had inside info in an open setup
post 4 : trying to walk back his point on me as poked by bessie
post 5 : annoyed by heury being coy, thinks pressure against him is fake news
post 6 : response to pressure from Doop, says to EGW he's waiting for further responses before explaining
post 7 : sides with bessie on the posting style, response to bessie calls Doop and EGW town
post 8 : none
post 9 : none
post 10 : interested in PJ and Maven content, thinks Adum is late to the party, lightens read on huery, bessie and me sus
post 11 : none
post 12 : none
post 13 : points to oddity with Adum, wants clarification from him
post 14 : chides my lurker vote, votes Mak for claim-baiting
post 15 : explanation to EGW about not voting a scummier read
I want to recuse myself from analyzing somi's interactions with me, but that's about half of what's up there
Another big chunk is bessie, which has a historical meta aspect, but also is kind of moot because I have her at a +4 due to partial claim as seer and my residual read from D1. Doop's in a similar situation with a human result from bessie the interactions with somi don't matter as much. The main outstanding points I see are the vote on Mak for one action (although traditionally seen as scum leaning) and the bits with Adum. I think post 10 may support a wolf in [PJ, Maven] as somi might be hinting they should get it the game.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 2:06 am
by heuristically_alone
bessie wrote: ↑Sat Aug 19, 2023 2:29 am
I picked three people I don't know well.
@ Heury, can you explain this remark? Like, who do you think I should have chosen?? EGW?????? There's no way I would waste a cop on George.
I had assumed you would pick 3 players you typically struggle to read.
I'm aware of the hurricane and fortunately I'll be far enough north that it shouldn't be a concern.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 3:26 am
by Freddino18
bessie wrote: ↑Sun Aug 20, 2023 12:39 amFred I think you are focusing too much on mechanics.
Always do
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 6:13 am
by Dooplissity
heuristically_alone wrote: ↑Sat Aug 19, 2023 3:12 pm
Makhaira wrote: ↑Sat Aug 19, 2023 5:31 am
Heury's dropped off my radar a bit, but his posts feel a bit light to me, like he's just coasting along. Not entirely sure what to make of that yet, I have a hard time reading Heury.
Oh I've definitely been coasting along, but next week I'll be in California so scum be in fear for some scary heury analysis.
is this gonna be a heury-cane?
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 6:28 am
by Dooplissity
anyway more seriously I would like bessie to out their n2 result because this day is clearly pretty stagnant otherwise and it would help analysis
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 7:20 pm
by bessie
Ok. I investigated moody and he’s not a werewolf.
I thought somitomi’s interactions with moody were suspicious. I thought somitomi’s joke
here was forced and that’s why I was prodding him in
this post.
Other interactions, there was the “my friend” comment here:
somitomi wrote: ↑Sat Aug 12, 2023 11:40 pm
moody7277 wrote: ↑Sat Aug 12, 2023 10:20 pm
Well, Cynical View says it's to stop somi from digging themself in deeper.
The default is getting killed on D1, I cannot dig myself any deeper than that. The only way for me, my friend, is up. To victory!
And there is this post, where somitomi says he finds me and moody suspicious:
somitomi wrote: ↑Tue Aug 15, 2023 6:38 am
bessie wrote: ↑Tue Aug 15, 2023 2:31 am
Is there anyone in this game you find suspicious or do you only have town reads?
I just called you and moody suspicious, sorry if that wasn't clear. Heury's dropped off my radar a bit, but his posts feel a bit light to me, like he's just coasting along. Not entirely sure what to make of that yet, I have a hard time reading Heury.
However, somitomi doesn't vote for either of us.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 10:59 pm
by Dooplissity
ok, now can we all get the seer/not seer claims out
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 11:23 pm
by moody7277
Dooplissity wrote: ↑Sun Aug 20, 2023 10:59 pm
ok, now can we all get the seer/not seer claims out
Lot of times when this happens, people want a specific order. You have one?
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 11:39 pm
by heuristically_alone
Order doesn't matter here. It would be incredibly dumb for a Mafia to claim seer now after Bessie's claim.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Sun Aug 20, 2023 11:42 pm
by moody7277
Okay then. I am human, but I am not the seer.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 12:55 am
by Makhaira
Meta but Im pretty sure based on my past experience with scum!somi they do not often interact with their mates
One of J or Maven needs to go today, moody being cleared only cements that. Im on J now but will swap if we prefer maven who was more active early on than J was but atleast J has attempted to chime in more recently, maven totally MIA
Still think there is literally no point to bessie not sharing her N0 picks but I do agree its marginal info, I dont agree that it poses a risk of hyperfixation and its kinda patronizing to even say that but w/e to each their own. Fine with giving everyone a chance to confirm they arenr counterclaiming bessie if yall want but frankly yeah at this point its kinda too late so I doubt its coming
Dont think this needs to be dragged out to deadline tbh
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 1:38 am
by Freddino18
I am not the seer. I agree with Mak, I don't believe there's much point in dragging this out unless someone makes a slip or counterclaims. For right now, the only reason that Doop is low on my list is because Bessie is not confirmed. As soon as Bessie's role is revealed, Doop goes to either the top or bottom of my list.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 3:14 am
by AdumbroDeus
Confirming I'm not the seer
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 5:07 am
by Dooplissity
1. EGW - Vanilla
2. PJ
3. Adum - Not Seer
4. somi - Sorcerer
5. heury - Not seer
6. bessie - Claimed Seer
7. Mak - Not Seer
8. Fred - Not Seer
9. Maven
10. moody - not seer
11. Dooplisity - Not Seer
Just need Maven and PJ to actually be in the thread.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 5:09 am
by bessie
Freddino18 wrote: ↑Mon Aug 21, 2023 1:38 am
I am not the seer. I agree with Mak, I don't believe there's much point in dragging this out unless someone makes a slip or counterclaims. For right now, the only reason that Doop is low on my list is because Bessie is not confirmed. As soon as Bessie's role is revealed, Doop goes to either the top or bottom of my list.
So, you need me to be dead before you have a read of Dooplissity? What's your read of him based on his content?
Why will my flip change your read?
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 5:48 am
by Dooplissity
you don't need to be dead - pj and maven not CCing you is confirmation itself
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 3:33 pm
by heuristically_alone
Maven89 wrote: ↑Sat Aug 19, 2023 12:48 am
I just started a new job last Thursday, and over the weekend I completely forgot this game existed. I'm very sorry for my lack of content. I'm going to do a deep dive right now and make it up to all of you with a
Spoiler (Show/Hide)
15,000 word
post
Spoiler (Show/Hide)
without paragraph breaks
detailing my thoughts on the game
Spoiler (Show/Hide)
in iambic pentameter
. I hope this will make it up.
@mod Can we get a ping for Maven? Last post more than 60 hours ago
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 8:09 pm
by Makhaira
Hey folks deadline is tomorrow night lets get to posting/voting yeah?
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 8:17 pm
by Dooplissity
at this point I think we just kill maven/j and let Bessie handle the other. the slots aren't going to get more sortable
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 9:09 pm
by Makhaira
Hes just like me fr
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 10:30 pm
by heuristically_alone
VOTE: Maven
This is my preference over pj
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Mon Aug 21, 2023 10:55 pm
by Freddino18
bessie wrote: ↑Mon Aug 21, 2023 5:09 amSo, you need me to be dead before you have a read of Dooplissity? What's your read of him based on his content?
Why will my flip change your read?
No, generally neutral, if you flip scum Doop is most likely scum.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Tue Aug 22, 2023 12:14 am
by AdumbroDeus
somitomi wrote: ↑Wed Aug 16, 2023 12:12 pm
moody7277 wrote: ↑Wed Aug 16, 2023 11:45 am
Unfortunately, I won't be available at EOD. It feels icky to me to leave my vote where it was in RVS, so:
Unvote
Vote: Maven
My other scummy read, hasn't done squat except for a dumb joke.
I don't really like voting for inactivity on D1, it tends to give us little information if we're wrong about it (which seems to be more likely than not).
Actually, I might not be here at deadline either sadly, so proper reads will have to wait, but I'd rather
Vote: Makhaira
for telling Fred to claim and doing little except be defensive about that since then
It's definitely not 100%, but it seems more likely they'd try to stop an inactive lynch on a scummate than a townie, especially since the wagon on maven was only at 1 at the time so "stopping a foregone lynch to claim credit for trying to protect a townie" seems unlikely.
So Maven is my inactive lynch preference.
vote: Maven
The only other real notable thing I see from Som's play is with Som a known sorc, my theory about trying to push a fake lynch on Heuristic feels more solid.
Re: Sorcerer's 11 Mafia - xkcd edition - Day 2
Posted: Tue Aug 22, 2023 12:19 am
by AdumbroDeus
Btw
Prince J wrote: ↑Sat Aug 19, 2023 6:05 pm
Currently liking Mai and Doop as town based on the way they were investigating things yesterDay and I haven’t gotten any bad vibes this far.
Moody/Doop/Mai
3 names with me is 4 which is comfy for right now so gonna try and solidify who I wanna go for toDay.
Maven89 wrote: ↑Sat Aug 19, 2023 12:48 am
I just started a new job last Thursday, and over the weekend I completely forgot this game existed. I'm very sorry for my lack of content. I'm going to do a deep dive right now and make it up to all of you with a
Spoiler (Show/Hide)
15,000 word
post
Spoiler (Show/Hide)
without paragraph breaks
detailing my thoughts on the game
Spoiler (Show/Hide)
in iambic pentameter
. I hope this will make it up.
You two need to claim seer/not seer asap, and if either of you are claiming seer we need your targets and results.