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Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:25 am
by AdumbroDeus
Bop wrote: ↑Tue Feb 18, 2025 9:21 am
Also Wam and Madge/all Zesteria players would've been at a huge disadvantage with the flavor claims just by not entering D1 knowing Berseria was in the game. Any research you would've done initially wouldn't have had a reason to include the prequel in there so you had less time to work that into your plans.
Only sort of. They were informed that there was at least one other scum faction and were given a safeclaim character from Bersaria (which was used as his Zestiria identity anyway, but still).
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:26 am
by Bop
Oh! You know I guess I never asked after dying if the other mafia was aware it was multiball. Just held to my assumptions there

Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:31 am
by AdumbroDeus
Oh and to add to that, both mafia teams were given 3 safeclaims, 2 from their game and 1 from the other, in order to give them some flexibility.
Also, there was one justifiable Shepard/Bersaria non-mafia character if people wanted to do research. Because she has a very limited role in both games but both times so was allied to the Shepard's allies but didn't really do much aggressive in the first one. Edit: forgot to say her name, Morgrim.
Edit:
Bop wrote: ↑Tue Feb 18, 2025 9:26 am
Oh! You know I guess I never asked after dying if the other mafia was aware it was multiball. Just held to my assumptions there
Didn't technically say it was multi-ball, could've been an Indy too, but they quickly correctly surmised it was multi-ball.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:37 am
by AdumbroDeus
Oh, btw I declared my love for Bop D1 in Gojoe, I really hope you stick around and play with us more!
(Oh, and as for the handshake thing, my exact reading of it was the literal word "handshake", before anyone said anything about it. I'm sorry sibs, it genuinely was that obvious)
Oh and EGW kill withheld in an attempt to frame Heury. Ended up managing to get Santy in part because a bodyguard looked less logical if night kills were over.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:48 am
by AdumbroDeus
Oh, and I was so happy Sabrar rolled town cause I know you'd been missing it.
And Freddino had one scum of each faction nailed by the end of D1. Somebody needs to teach him how to dayplay though...
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:50 am
by Bop
AdumbroDeus wrote: ↑Tue Feb 18, 2025 9:37 am
(Oh, and as for the handshake thing, my exact reading of it was the literal word "handshake", before anyone said anything about it. I'm sorry sibs, it genuinely was that obvious)
The fakest thing I did beyond the pretending to be town was pretending to be mad about the handshake thing. I was
ecstatic to have an early argument that couldn't actually implicate me (Esp if hippo/phillip was actually town as I assumed) Also I thought maybe fighting that would endear ahippo to me so Santy read that part completely right on the Day 4 re-read.
Also @EGW was a hell of a time while it lasted! I was biting my nails as the night actions came in both nights
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 9:56 am
by Sabrar
Bop wrote: ↑Tue Feb 18, 2025 9:18 amGetting caught on
private clarification pms stung.
Sorry Bop. I generally don't do public mod-questions, partly because I have a ton of those and it would clutter the thread, but also because in my mind the ideal mod is invisible. They are there to provide vote-counts, flips and general status updates but otherwise the thread is for the players only to enjoy. In an ideal situation the mechanics of the game are clear to everyone, the mod creates the playground and doesn't have to interfere anymore. No one breaks the rules, no prodding is necessary, etc.
Of course I realize that this is a complete utopia and the best we can get close to it would be a full vanilla game. Still, it is something that I am aiming for.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 10:45 am
by madge
Seven wrote: ↑Tue Feb 18, 2025 8:26 am
We were surprised though that Wamadge had decided to use Wam's true alignment though. We had thought you guys figured out the puzzle early considering how well-tailored the Miller claim was.
No, the tailoring of the miller claim was because I wanted to make sure that I didn't dig myself into a hole if there was no cop but trackers and watchers (miller would not make sense with no cop in the game), or if I got caught by a traffic analyst I could say "that must have been what it meant by investigative roles". It was meant to make sure that my claim was as flexible as possible depending on the final set-up as the only "gambit" was that there would be at least one investigative role which is virtually certain in any reasonable Mafia game
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 11:51 am
by moody7277
I was hoping to see the actions list before actually concluding this, but we were fairly honest with power claims and no one mentioned re-director. Which means I was actually targetted for the NK N1 by actual scum, and I find that both confusing and an honor.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 12:01 pm
by madge
Wam had one but didn't use it.
We killed you N1 because we were worried about investigative abilities or doubling up kills with the other mafia and you were scumreading wam. EGW was our second choice.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 7:06 pm
by Sabrar
Rambling shoutouts/notes/lessons to take away:
- after all these years I finally understand the difference between wam's town- and scum-meta, and it turns out to be the one game where he intentionally mixes it up. F me.
- somewhat similar situation regarding Madge, I think she did a brilliant impersonation of her usual townie-self.
- I am happy the Miller claim turned out to be false, maybe people will be less inclined to claim early in the future. I'm sure bessie will like this.
- I should never go full mechanic with an unknown mod. There were so many elements that I never thought to include in my calculations...
- Boomfrog my old nemesis, I have no idea what would have happened D2 if wam does not make a mistake with the claim. I'm sure I'll be even less confident in reading you, my only consolation is that the same might apply vice versa
- Santy, thanks for subbing in, not getting angry with me and helping with your reads. I was quite ready to blindly sheep you but I'm glad I reevaluated in the end.
- bessie, I'm very disappointed you got yourself killed and we didn't have the chance to talk more. Usually that's my thing. We have to bribe the mods next time to make us buddies.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 8:11 pm
by EGW
If I ever got miller I'd claim it as soon as possible actually.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 8:30 pm
by Sabrar
For Miller specifically that is probably still the best strategy, I meant it more in general.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 10:19 pm
by Bop
EGW wrote: ↑Tue Feb 18, 2025 8:11 pm
If I ever got miller I'd claim it as soon as possible actually.
I feel like it's an odds game exactly how it happened this game. You're probably less likely to be the dayvote for a bit(convincing enough ppl to elim is harder as some people are suckers for claims) but if town has a night kill? Much easier for one person to take the chance.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 10:29 pm
by somitomi
Good game, everyone, thanks Adum & Seven for modding!
I definitely did not pull my weight this time and I was way off most of the time. In retrospect I'm not sure if I would've hammered Santy if I gave it more thought, but I knew there was no way Sabrar wasn't town and I trusted his mechanical solve. Kind of a shame, really, because the setup was pretty cool.
madge wrote: ↑Tue Feb 18, 2025 7:50 am
I'm especially annoyed because the way the alignments worked was really, realy cool! The calamnity/shepherd alignment changing your town/scum alignment depending on game was so clever and elegant, I can see why Adumb was proud of it. I wish there was a way it could have been implemented in a game with different flavour - like a game that was themed around items in a fridge or something and whether you're a fruit or a vegetable has a scum or town lean depending on whether we're talking about a sandwich or fruit salad (with tomato being the miller, of course).
The two individually not too informative cop results combining like that to reveal alignment is absolutely amazing, yeah. The other mafia having that mark to use until they get the kill is also quite neat. I kinda wish I put more effort into reading up on the flavour now.
Re: Tales of Desolation mafia Engame
Posted: Tue Feb 18, 2025 11:58 pm
by AdumbroDeus
somitomi wrote: ↑Tue Feb 18, 2025 10:29 pm
The two individually not too informative cop results combining like that to reveal alignment is absolutely amazing, yeah. The other mafia having that mark to use until they get the kill is also quite neat. I kinda wish I put more effort into reading up on the flavour now.
Thank you! And don't forget Cemetables, her help was really invaluable.
I actually don't think they're individually weak, more like tracker power level is what I was going for here.
I definitely suggest playing the games.
I'm not gonna lie, Zestiria is merely ok, but Bersaria is amazing!
(Actually, making it tales of Zestiria mafia was, kind of an excuse to pull this kind of setup, with Bersaria being the real meat of what I was passionate about. Again,
@Madge and @Sabrar, a lot of this setup was inspired by ideas from AI.)
Oh, and I've been waiting for weeks to respond to this:
madge wrote: ↑Sat Jan 25, 2025 10:22 pmThat said, one thing that does give me pause is Adumb is very opposed to using the word "cop" for roles like neapolitan, traffic analyst, etc. He famously said in Dancers "would you call a watcher a visit cop?". I remember this because I was going to call the traffic analyst in my game a "chat cop" if Adumb had RNG'd it, just for lols. I mentioned this to Sabrar at the time so it's kind of weird he didn't raise it.
It was actually "calling tracker a following cop" :p
Yes I searched it in green room to verify.
But ya, I just don't know another generally accepted name for flavor cop which is why I called it a flavor cop. I don't wanna mislead people on how roles function just because of my personal annoyance at so many roles getting called a something cop when they have very different functions. It's things like VT cop, traffic analyist, gunsmith, etc that I don't like being called cops because they have other better names damnit!
Also, gonna post role PMs and NAs shortly.
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 12:14 am
by AdumbroDeus
Notes: this is from my Google doc, I made slight changes including making calamity and Shepard alignments totally standardized so "you are a Shepard" was just changed to Shepard aligned. Also I initially forgot to include wincons.
The role PMs are too long to fit in one post unfortunately.
Malevolence mafia:
Madge
1.Heldalf (JOAT, strongman, roleblock/rolestop, tracker/watcher)
[
Welcome to Tales of Zestiria Mafia!
You are Heldalf,
Malevolance Mafia Jack of All Trades!
You have been subjected to an eternity of solitude by a curse from the former shepard. You in no way deserved it for quartering your men in their village and abandoning it, leaving nearly everyone to die when an enemy nation attacked in order to destroy your forces!
As a result you have decided on a quest for revenge on the entire world and in so doing have fused with the corrupted deity of the land, Maotelus, who your actions were absolutely not responsible for corrupting and have taken residence in Artorius's Throne. A Place of some former significance. You and your ally, the Sereph Symonne (Wam,
Malevolance Mafia redirector/traffic analyst) hope to from the shadows create a ruinous war that will destroy humans and serephs alike til all fall to malevolance.
However there may be more than the new Shepard and his allies working against you...
In your former life you were a skilled military man and fighter, abilities you now bring to bear in the current war. Additionally, your fusion with Maotelus brings it's own variety of interesting powers. Some abilities are mutually exclusive. You may only use one JOAT power per night they may be modifiers on Night kills requiring you to send the factional night kill that night in order to use:
Indignation: Send me the command
Indignation: [insert player here], that player will be nightkilled and nothing can stop it. Additionally, it has it's own unique kill flavor and any abilities that would otherwise occur in reaction to a night kill would not activate.
Roleblock: Send me the command
roleblock: [insert player here], unless interferred with, any active roles and some passive roles will fail that night, unless interfered with.
You can only choose one of roleblock or rolestop.
Rolestop: Send me the command
rolestop: [insert player here], all night actions on the targeted player will fail unless interfered with.
You can only choose one of roleblock or rolestop.
Tracker: Send me the command
track: [insert player here], you will see who they visited, if anyone, unless interfered with.
You can only choose one of tracker or Watcher!
Watcher: Send me the command
track: [insert player here], you will see who they visited, if anyone, unless interfered with.
You can only choose one of tracker or watcher!
Loudener: Send me the command
Louden: [insert player here], any abilities they use that night will recieve a temporary publishing modifier for who performed them, the target, and the action name.
You may only use one of loudener and complusor!
Compulsor: Send me the command
Compell: [insert player here], if they have a night action they are able to use, they are compelled to use their night action if any the next night. They will be informed of this restriction.
You may only use one of loudener and complusor!
Factional abilities information:
Nightkill: Once per night, you or your partner may send
Kill: [Player], assuming no interference that player will die. Your factional kill flavor is "corrupted by malevolence".
You are a lord of calamity.
Safeclaims: Because Laphicet is fused with you, you know that he is not in the game. Additionally you are aware that Mikleo and Edna are not in the game.
Further character reading:
https://tales-of.fandom.com/wiki/Heldalf
Wam
Symonne (redirector and traffic analyst, chose 1 that night)
Welcome to Tales of Zestiria Mafia!
You are Symmone,
Malevolance Mafia Traffic Analyst and Redirector!
You are a Seraph whose blessings bring nothing but pain to those who receive them, and so you are what is referred to as an angel of death. You are not corrupted by Malevolence, but to end both your suffering and the suffering of those around you, you have chosen to end all life.
Your powers are those of illusion, illusion so convincing that people will chose what you show them over the real world, what lead to the tragedy that set you on this path of despair. However, these powers are ideal for both manipulation and safely scouting. Abilities that you intend to use to aid in the cause of bringing the end of all life. You cannot kill, but manipulating somebody into becoming a hellion isn't actually killing, is it?
Be aware, there may be forces other than the shepard working against you.
Each night, you may send me one of the following commands:
Traffic Analyzer: Send me the command
Analyze: [insert player here], if the player is allowed to legally communicate with other players outside the game thread, you will be informed of this.
Redirector: Send me the command
Redirect: [insert player A here] [insert player B here], if player A takes any night actions, they will target player B instead of their original target.
Factional abilities information:
Nightkill: Once per night, you or your partner may send
Kill: [Player], assuming no interference that player will die. Your factional kill flavor is "corrupted by malevolence".
You are allied with a lord of calamity.
Safeclaims: Because Laphicet is fused with Heldalf, you know that he is not in the game. Additionally you are aware that Mikleo and Edna are not in the game.
Further character information:
https://aselia.fandom.com/wiki/Symonne
Suppression Mafia
EGW
Artorius: Cop that detects if somebody is aligned with a lord of calamity
Welcome to Tales of Zestiria Mafia!
You are Artorius,
Suppression Mafia Lord of Calmnity and allies detecting Flavor cop, allied with Innominat (Bop, Suppression Mafia absorber)
"Why do birds fly? Because they must!"
You are an exorcist and Shepard, in a world plagued by daemons that are created by human emotion and you have taken up the obligation to save all the world from them. This is your solemn duty which you will fulfill at any cost. That includes the total suppression of the emotions of all of humanity by making an alliance with the deity Innominat, an alliance that required the sacrifice of his own child brother in law Laphicet.
However, you already failed in this goal, so why are you here? Why is the world so different from the one you remember? And there is another lord of calamity here, sitting on the Empyreon throne, where you fought velvet who had that title. What happened when you last confronted velvet?
Regardless you will use this opportunity to reattempt your plan, your duty demands it. Malevolence is still here so humanity's emotions must be supressed for their salvation. No cost is too great.
Your expirience in deamon hunting has given you access to the following ability:
Flavor cop: Send me the command
Flavor cop: [player], you will find out if they are allied with a lord of calamnity. This is not an alignment cop as both town and scum may be aligned with a lord of calmnity
Factional abilities information:
Nascent kill: Until the other mafia faction is defeated and absorbed, you lack a night kill. When you obtain it, you or your partner will have the ability to, once per night, send
Kill: [player] and assuming no interference that player will die. Your kill flavor is "fully supressed".
Mark of suppression: While your kill is nascant, you or your partner may once per night send the command:
Mark: [Player] that player will not count towards endgame parity requirements. They will be informed that they received the mark.
Activate mark: Once per night you or your partner may send the ability
activate: [Player with mark of suppression], they will be roleblocked that night. You may not chose the same player two nights in a role.
Safeclaims: You know that Laliah, Seres, and Rokurou are not in the game.
As a Shepard, you are not allied with a lord of calamity.
Further character information:
https://tales-of.fandom.com/wiki/Artorius_Collbrande
Note that Daemons are called Hellions in this day and age and Maleks are called Seraphs.
Bop
Innominat, Semi-ascetic absorber:
Welcome to Tales of Zestiria Mafia!
You are Innominat,
Suppression Mafia Semi-ascetoc Absorber allied with Artorius (EGW Suppression Mafia Lord of Calmnity and allies detecting Flavor cop)
You are a Malek so powerful that you can suppress the entire world of emotion. You have previously done this to wipe out malevolence but you fall asleep and inevitably it returns because you eat malevolen hice to gain power. But Artorius had a plan that would allow you to eternally suppress all human emotion.
And it failed.
You were put into a dreamless sleep, endlessly being devoured by Velvet while you devoured her, your power usurped by a Malek who bears the face and name of one who was sacrificed to bring your ascension.
But something happened to him, you do not know what but it allowed you to awake if only for a moment and use the last of your powers to bring artorius to you. You do not know what others came along for the ride but you must rebuild your power while he and you once more try to execute the plan to suppress all of humanity, and no one will stop you. Least of all a new lord of calamity
Your ability to devour the power of others gives you the following ability:
Absorber: You will be informed of any abilities directed at you and will be allowed to use one of those abilities every night. If you are targeted twice with an ability you will have two copies for use. This does not include factional kills or the like.
Semi-ascetic: If you do not use any absorbed abilities in a given night phase your absorption will cause any investigative abilities on you to fail, but not other types of abilities. This will not prevent you from using those abilities.
Factional abilities information:
Nascent kill: Until the other mafia faction is defeated and absorbed, you lack a night kill. When you obtain it, you or your partner will have the ability to, once per night, send
Kill: [player] and assuming no interference that player will die. Your kill flavor is "fully supressed".
Mark of suppression: While your kill is nascant, you or your partner may once per night send the command:
Mark: [Player] that player will not count towards endgame parity requirements. They will be informed that they received the mark.
Activate mark: Once per night you or your partner may send the ability
activate: [Player with mark of suppression], they will be roleblocked that night. You may not chose the same player two nights in a role.
Safeclaims: You know that Laliah, Seres, and Rokurou are not in the game.
Being allied with the Shepard Artorius, you are not allied with a lord of calamity.
Further character information:
https://tales-of.fandom.com/wiki/Innominat
Safeclaims: Laliah (Zestiria) Seres (bersaria), Rokurou (bersaria)
Town:
Mak
Sorey (tree stumper for Malevolance Mafia targets)
Welcome to Tales of Zestiria Mafia!
You are Sorey,
Town anti-Malevolance Tree Stumper
You are a bright cheerful person, brought up surrounded by Seraphs, including your best friend Mikleo and the leader of your villiage Zenrus. Only after somebody from the outside world happened to reach your home and you followed them to protect them from an assasin, did you leave and realize the truth. The world is being covered by Malevolence, corruption from emotion that turns humans into Hellions and even Seraphs if the humans around them get too corrupted. Only Zenrus' powerful blessing kept it at bay in your villiage.
So, just like that you decide to become the Shepard and save the world from the lord of calamity that is apparently trying to kill everyone. Your unusual spirit resonance makes it possible and you eventually forge a contract that allows your to purify most people that are corrupted by malevolence. This gives you the following power:
Silver flame: Anyone kill by the malevolence mafia while you are still alive, unless interfered with, becomes a treestump and are able to communicate in the thread as if alive, but don't count for vote and endgame parity purposes.
You are a Shepard and not allied with a lord of Calamity
Further character information:
https://aselia.fandom.com/wiki/Sorey
Heury
Velvet (vig 2 shot, masons dead players she kills)
Welcome to Tales of Zestiria Mafia!
You are Velvet,
Town Death Masoning Two shot vigilante
"Why do birds fly? Because they want to, and no other reason!"
You were once a bright and happy member of a small family living with your brother in law and brother, hunting prickle boar in hopes of making your brother Laphicet recover from his mysterious illness while your brother in law Artorius protected your villiage from Daemons as an exorcist.
Then your world was turned upside down, your brother Laphicet was sacrificed to a nameless thing by Artorius and you were turned into an endlessly hungry daemon known as a therion and thrown into prison with no hope of ever leaving. Your only thought was vengance on Artorius.
On your rampage of revenge you discovered he was contracting with Innominat, a godlike malek that wore the face of your brother who could supress all human emotions in order to destroy malevolance forever. That was Artorius' goal. Along the way you met a variety of friends and together you stood up for freedom against the emotionless system your brother in law wanted to create, ending with you and Innominat forced into an eternal slumber by a cycle of devouring each other.
Or so you thought. You woke up and he was gone and you will devour anyone to protect the world from the suppression he envisions. But this world is strange and it seems like another lord of calamity walks the earth now, one that wants to do the opposite of Innominat, destroy all life by overcoming it with malevolence.
As a therion, you have the following ability.
Devour x2: Send me the command
Devour: [player], assuming no interference they die and flip as normal, however you will be able to communicate with them either via pm or by a provided discord but only at night. They are forbidden from looking at spoilers on gojoe or any green room while you are alive as a result. If another who kills targets the same player as you, your kill with outprioritize standard kills however certain special kills may outprioritize it. Your kill flavor is "devoured".
You are a lord of Calamity.
Further character information:
https://aselia.fandom.com/wiki/Velvet_Crowe
Note that Daemons are called Hellions in this day and age and Maleks are called Seraphs.
Sabrar
Michael (jailer)
Welcome to Tales of Zestiria Mafia!
You are Michael,
Town Jailer
You were once an idealistic person, former shepard until your death. You tried to save humanity from malevolance but it all started to go wrong. So you tried to isolate Maotelus to stop him from being corrupted by humanity, you hid him away in Artorius' alter and created a secret villiage around it.
But war found it. Heldalf was only interested in winning war and your family died because of him, Maotelus was corrupted because of him, and there is nothing to prevent the world from falling into corruption.
So, using your own dying nephew Mikleo, you cursed Heldalf with solitude so he was both scorned and isolated and protected from harm. In his resulting despair, he became the next lord of calamity, meaning you failed as Shepard in the most terrible way possible.
In your despair you learned to curse people in the following way.
Jail: You may send me the following command once per night
Jail: [player], they will be protected from night kills but also roleblocked, assuming no interference
You are a Shepard and not allied with a lord of Calamity
Further character information:
https://aselia.fandom.com/wiki/Michael
JC_Daddy
Rose (tracker)
Welcome to Tales of Zestiria Mafia!
You are Rose,
Town Tracker
You are a noble assassin of the scattered bones, killing people who harm the people like nobles that exploit them.
You meet Sorey after one of your assassins tries to assassinate Alisha, a rare noble who is actually trying to help the common people and serve the common good. As a result you apologize to Sorey and subsequently you and the wind Seraph helping the scatted bones Dezel, agree to help him rid the world of malevolance.
Unfortunately you and Dezel have a painful history that you aren't aware of and there's a reason for your unusually high spiritual resonance.
As an assassin you learned to track your targets giving you the following ability:
Track: You may send me the following command once per night
Track: [player], if they visit a play that night, you will learn who they visited.
You are a friend of the shepard Sorey and not aligned with a lord of calamity.
Further character information:
https://aselia.fandom.com/wiki/Rose
ahippo then Phillip
Sergei Strelka (motivator x2)
Welcome to Tales of Zestiria Mafia!
You are Sergei,
Town two shot motivator
You are a valiant platinum knight, truly committed to peace and stability for the good of all. Unfortunately many of the nobles and your fellow platinum knights don't see it that way, there was even a rumour that the lord of calamity was once one of your number....
What you are most known for is helping the shepard by teaching him some techniques and even little things can add up when the world is in jeopardy. Your training makes people more effective.
Motivatex2: You may send me the following command, once per night on up to two nights,
motivate: [player], that player will be informed they are motivated and may take two night actions next night phase.
You are not aligned with a Lord of Calamity.
You are aligned with a Shepard.
Further character information:
https://aselia.fandom.com/wiki/Sergei_Strelka
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 12:29 am
by AdumbroDeus
Town continued:
Bessie
Zenrus (psychic)
Welcome to Tales of Zestiria Mafia!
You are Zenrus,
Town ability name only psychic
You are a powerful Seraph, whose blessing of the land is able to hold malevolance at bay, even as maotelus himself succumbs to corruption. While not powerful enough to directly take on the lord of calamity himself, you're still quite formidable and your deep connection to the land lets you send what's going on around you with uncanny ease.
After the tragedy in front of the throne of Artorius, you take in the young human Sorey and Seraph Milkleo and protect them from the tides of malevolence with the hope that they grow up to become Shepard and sub lord to defeat the lord of calamnity and save Maotelus, even ultimately sacrificing yourself for them.
Your connection to the land through your blessing gives you the sensativity to have the following ability:
Psychic: Assuming no interference, you will be given a list of abilities that target you every night.
You are not aligned with a Lord of Calamity.
You are aligned with a Shepard.
Further character information:
https://aselia.fandom.com/wiki/Zenrus
TehBubblez then Somitomi
Magilou (bersaria cop)
Welcome to Tales of Zestiria Mafia!
You are Magilou,
Town Bersaria or Zestiria flavor cop
You are a powerful witch who made a contract with a Malek known as Bienfu to be able to animate various magical weapons and is known for the flamboyant circus like personality.
But that's not the whole story, you are the adopted daugher of Melchior Mayvin, an abbey researcher doing terrible things to Maleks using malevolance as part of research to help Artorius awaken Innominat. After failing his last test, he abandons you leaving you a shell to be taken in by the normans, allowing you to regain your light.
The abbey eventually captures you and puts you in prison putting you on the path to stopping the abbey by introduing you to velvet... or so you thought.
You woke up in a familar yet strange world, and the lord of calamity, wasn't that the title they gave velvet, who is this terrifying being that holds it now. Using your research skills from when you were Melchior's student, you think you've been thrown to the far future where barely any relics of your struggle remain. I guess once a researcher, always a researcher, maybe finding out if other things are out of place will help you with figuring out what happened.
Flavor Cop Bersaria or Zestiria: Once per night, send me the action
Investigate: [player], assuming no interference, you will learn if they are a character from Bersaria or Zestiria. In other words from your time or the distant future you find yourself in. This is NOT an alignment check.
You are aligned with a Lord of Calamity.
You are not aligned with a Shepard.
Further character information:
https://aselia.fandom.com/wiki/Magilou
Laserguy then Santygrass
Eizen (bodyguard)
Welcome to Tales of Zestiria Mafia!
You are Eizen,
Town Bodyguard
You're a strange Seraph with a little sister named Edna, Maleks don't really have sisters but you have that type of relationship.
Unfortunately you have a bad luck curse that affects everything you touch, you left your sister for her safety, joining a pirate gang and became mate of the legendary pirate Aifread. Your fear is that you will one day become a dragon, as maleks who become filled with malevolence sometimes do, and unfortunately your tendency to sacrifice yourself for the greater good unfortunately makes that very likely.
But still you choose to fight for freedom with Velvet against the Abbey and won, or so you thought. You find yourself in a strange but familar world but there are vague remnants of your fight, mostly forgotten. And apparently, you already became a dragon, sacrificing yourself by eating a lord of calamity for the shepard of that time. Typical of you. Well, what's one more feat of self-sacrifice in your belt while you figure out why you're here, apparently there's even another new lord of calamity now!
Bodyguard: Once per night, send me the action
protect: [player], assuming no interference, if they were targeted by a night kill, you will die in their place. Any effects their death would create otherwise still trigger, with you replacing them.
You are aligned with a Lord of Calamity.
You are aligned with a Shepard. (I will note that this is an interpretation that he was with a shepard when he fought the past lord of calamnity, the media implies that lords of calamity have fought shepards, but it doesn't outright say it)
https://aselia.fandom.com/wiki/Eizen
Note that Daemons are called Hellions in this day and age and Maleks are called Seraphs.
Moody
Eleanor (neighborizer)
Welcome to Tales of Zestiria Mafia!
You are Eleanor,
Town neighborizer
You started out working for the Abbey, then became part of Velvet's group. Initially, you were an announced spy, but talking with and understanding them you began to realize the abbey's desire to take everyone's freedom to destroy malevolence was wrong and took a stand against them. Helping bring the disparate people of your group together for that cause.
And you won, or so you thought.
You find yourself in a strange but familiar place, with a new lord of calamity who is nothing like velvet. You don't know why you are here but you'll use what skills you have to protect the world and find out what's going on and apparently the useful skill you have is one of being good at building community.
neighborize: Once per night, send me the action
neighborize: [player], assuming no interference, you can communicate with them in a special neighbour discord. You can communicate with them at any time.
You are aligned with a Lord of Calamity.
You are not aligned with a Shepard.
https://aselia.fandom.com/wiki/Eleanor_Hume
Note that Daemons are called Hellions in this day and age and Maleks are called Seraphs.
Freddino
Dezel, (parrot that uses copied ability on third party, learns what he did)
Welcome to Tales of Zestiria Mafia!
You are Dezel,
Town imitator
You are a Seraph who helped the scattered bones, a noble assassin group, for years. Unfortunately your blessing is a curse. Refusing to believe it, you thought the Seraph that told you, a Seraph with the same issue as you, Symmone, was actually responsible and have put all your effort into destroying her.
In pursuit of that goal, you spent years learning how to manipulate a Human's body without their consent, Rose.
You care less about saving the world and more about destroying Symmone and everything she's worked for, thankfully for everyone she's apparently helping a lord of calamity so, everyone wins right? Unless you do something stupid and get somebody killed of course, but you wouldn't do that? Right??????
Your body manipulating skills granted you the ability to take control of somebody to perform their skills on somebody else.
Immitate: Once per night, send me the action
Immitate: [player A] [player B] [player C] assuming no interference, whatever night action player A was going to take, if any, is performed on player B. If there's a secondary target, that secondary target is player C. At the end of the night you are informed what actions you took and any results. For visiting purposes, player A is always visited, player B is only visited if player A uses a night action with a target, and player C is only visited if Player A uses a night action with two targets. If an ability sees the name of abilities, it will see only imitate on Player A, but imitate and whatever ability you imitated on B and C if there's a valid ability.
You are not aligned with a Lord of Calamity.
You are aligned with a Shepard.
https://aselia.fandom.com/wiki/Dezel
Boomfrog
Bienfu (joat: doctor, traffic analyst, roleblocker)
Welcome to Tales of Zestiria Mafia!
You are Bienfu,
Town Jack of all Trades
You are a Malek of middling power whose only your strength comes from forming contracts and sadly the person you've formed a contract with has been separated from you. Or maybe not so sadly cause she treated you terribly.
Regardless, you might have helped a little defeating the abbey, but you have no idea why you're in this strange world now, maybe it's far in the future? But you're a coward so you don't want the end of all life and you'll do what you can to stop it and take down this lord of calamity. And whatever else is lurking that may be responisible for you being here.
Since your powers are pretty weak alone, you have a smattering of different abilities that you can only use once, abilities that more powerful people would be able to better utilize, but variety is the spice of life!
You have the following abilities, each that you can use one night only and you may only chose one per night
Bodyguard: Send me the command,
protect: [player], assuming no interference, if they were targeted by a night kill, you will die in their place. Any effects their death would create otherwise still trigger, with you replacing them.
Psychic: Send me the command,
Psychic, assuming no interference, you will be given a list of abilities that target you that night.
Traffic Analyzer: Send me the command,
Analyze: [insert player here], if the player is allowed to legally communicate with other players outside the game thread, you will be informed of this.
Track: You may send me the following command,
Track: [player], if they visit a play that night, you will learn who they visited.
You are aligned with a Lord of Calamity.
You are not aligned with a Shepard.
https://aselia.fandom.com/wiki/Bienfu
Note that Daemons are called Hellions in this day and age and Maleks are called Seraphs.
Not all players are aware of characters from the distant past (from the game bersaria), do with it what you will
Night actions:
N1
Sabrar jails Mak
Moody neighborizes madge
Laserguy bodyguards Mak
Boomfrog uses psychic
Heury devours Bessie
JC tracks Heury
Ahippo motivates sabrar
Wam traffic analyzes ahippo and NKs moody
Madge watches Mak
EGW flavor cops Boomfrog
Bop Marks Madge
Somi investigates boomfrog
N2
JC tracks heury
Santy bodyguards Bop
Boomfrog traffic analyzes sabrar
Egw flavor cops mak
Bop marks Philip
No activation of mark for suppression mafia
Madge Loudens heury and kills Mak
Sabar jails JC and Santy
Somi investigates heury
Heury devours Madge
N3
Somitomi investigates JC
Sabrar jails JC
Santygrass bodyguards sabrar
Boomfrog bodyguards somitomi
EGW activates mark on Phillip and no kills
Phillip motivates Sabrar
N4
Sabrar jails boomfrog
Boomfrog tracks somi
JC tracks EGW
Somi investigates EGW
EGW kills and flavor cops Somi
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 12:37 am
by AdumbroDeus
Chats:
Heury's devouring targets, aka the gay pirate channel, as per Bessie's request everyone except Sabrar may have access (her joke, not mine):
https://discord.gg/ZhWQkPxY
(Note that I unprivated the Bessie/heury channel, but not the notes channels I made for Madge and Bessie)
Green room:
https://discord.gg/4kqhMkNr
Malevolence mafia:
https://discord.gg/WUGxEHKE
Suppression mafia:
https://discord.gg/6FHR8muy
Moody's Neighborhood:
https://discord.gg/8FECFGgs
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 1:58 am
by heuristically_alone
I had an absolute blast this game, one of the more fun first couple game days I've ever had. And the way the flavor was intertwined with the mechanics was so clever. Sorry Bessie for killing you so early, but I was selfish and wanted you in a chat to myself. Not sorry to Madge, as I was certain you werent town, but you were fun nonetheless in the chat. Thanks mods to a great game and thank you everyone for letting me adding another no death game to my repertoire.
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 2:17 am
by EGW
Heury, I genuinely thought you were mafia due to trying hard to seem town but I realized it was more due to your excitement with your role. I realized you were townie with our interaction.
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 2:23 am
by heuristically_alone
I actually really dreaded my role. Really didn't want night chat with someone I falsely killed. But because of being 2 shot and potentially needing to pass on information from a night chat, I really genuinely needed to sound town to stay in the game to add the most value to my role.
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 2:37 am
by EGW
Although it seemed powerful, I can see that it also seems fun. Especially because I enjoy masons.
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 3:10 am
by bessie
Good game everyone! Shoutouts, thoughts, etc. in a couple days I have a project due tomorrow.
Re: Tales of Desolation mafia Engame
Posted: Wed Feb 19, 2025 5:13 am
by Seven
@Heury you were a perfect Velvet and played exceptionally. Your reads/and choices for elimination were by and large centered around scum throughout the game. Though I must say that vigging bessie ought to be considered a crime against humanity.