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Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:41 pm
by Wam
Makhaira wrote: Mon Nov 25, 2024 8:39 pm Wam you know you want the glory hammer if it's just gg here lmao
Don't tempt me!

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:41 pm
by AdumbroDeus
Seven wrote: Mon Nov 25, 2024 8:24 pm
I also think if the Masons are scum there's a more than 90% chance they're lovers. Frankly, I think the Masons being alive at this game state just implies they're scum and Fredd at least would've been Nk'd because Thea has been a popular protection target so NK dodging makes sense.
Ok seeing that you thought the same, I don’t feel bad for having Watched Fred. Normally I would gambit here and say that I Watched bessie and saw Santy or Wam, but I’m using a no gambit meta this game.

Adum we are never yeeting you above Santy and Wam!

I agree with Thea that we need to go Santy today. I’m fine with a quick elimination. Santy tried to spin somi and moody as town all game.

Vote: Santy
Ok, then we yeet Fredd or Thea, Santy protects you and you protect Mak.

If you die Tonight than last mafia is between Wam and Santy. If Mak dies toNight it's Wam.

Thea's play last game day was too grimy and again I reference Bingo and the scumtells I picked up from Thea last Halloween. They also just shouldn't be alive this late into the game.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:46 pm
by AdumbroDeus
Makhaira wrote: Mon Nov 25, 2024 8:39 pm Wam you know you want the glory hammer if it's just gg here lmao
Who'd you motivate?

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:47 pm
by AdumbroDeus
*crosses fingers that it's Warm*

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:49 pm
by AdumbroDeus
But genuinely this reads like the leadup to another "town loses cause they played poorly late game".

Y'all aren't even grappling with what I'm saying, Santy is just at the bottom of your POEs so you're not thinking how to maximally efficiently scythe through the POE pile.

You also seem to be ignoring the elephant in the room that is so much not making sense about the Masons.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:51 pm
by AdumbroDeus
Since y'all are seemingly on a warpath to hammer end day now.

Vote: Fredd

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:52 pm
by Seven
AdumbroDeus wrote: Mon Nov 25, 2024 8:49 pm But genuinely this reads like the leadup to another "town loses cause they played poorly late game".

Y'all aren't even grappling with what I'm saying, Santy is just at the bottom of your POEs so you're not thinking how to maximally efficiently scythe through the POE pile.

You also seem to be ignoring the elephant in the room that is so much not making sense about the Masons.
Unvote

Read Santy’s iso with regard to somi and moody. He was trying to spin them as town at every point. Only way I don’t flip Santy here is if Fred determines who the last mafia is.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 8:59 pm
by AdumbroDeus
Seven wrote: Mon Nov 25, 2024 8:52 pm
AdumbroDeus wrote: Mon Nov 25, 2024 8:49 pm But genuinely this reads like the leadup to another "town loses cause they played poorly late game".

Y'all aren't even grappling with what I'm saying, Santy is just at the bottom of your POEs so you're not thinking how to maximally efficiently scythe through the POE pile.

You also seem to be ignoring the elephant in the room that is so much not making sense about the Masons.
Unvote

Read Santy’s iso with regard to somi and moody. He was trying to spin them as town at every point. Only way I don’t flip Santy here is if Fred determines who the last mafia is.
Alright I'll reread, but it depends on what I see. I'm skeptical that Santy openly buddies her scummates.

Keep in mind, it's not that I don't want to flip Santy, it's that I think it's more efficient to do it later because we can force scum into a position where they have to target a POE or out themselves.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:00 pm
by Makhaira
AdumbroDeus wrote: Mon Nov 25, 2024 8:46 pm
Makhaira wrote: Mon Nov 25, 2024 8:39 pm Wam you know you want the glory hammer if it's just gg here lmao
Who'd you motivate?
My target should have been notified of my motivating, I will let them decide if they want to claim being my target but I wanted to keep it unknown so scum cant just NK my target when the ability will activate tonight

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:01 pm
by Makhaira
Yall are so lame not QHing I know it's suboptimal but I really think it might just be santy and we've been overthinking multiball and it really is just kind of a town stacked game /shrug

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:02 pm
by Makhaira
I think scum have tough NK picks anyway even if its not santy, I hear you adum but like idk I the optimizations youre advocating here for are marginal at best

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:10 pm
by AdumbroDeus
Makhaira wrote: Mon Nov 25, 2024 9:02 pm I think scum have tough NK picks anyway even if its not santy, I hear you adum but like idk I the optimizations youre advocating here for are marginal at best
Even if so, that marginal optimization may push us over the margin to a win.

It's actually crossed my mind that we're overthinking it, but if it is a 9-3 with Santy as the last scum, that implies scum has no disruption or their loud doc was a JOAT power which I'm not ready to believe. There has to be at least something else going on here, if only Thea/Fredd indies.

Plus, I can't see Santy not killing at least Fredd already.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:19 pm
by Santygrass
AdumbroDeus wrote: Mon Nov 25, 2024 8:59 pm
Seven wrote: Mon Nov 25, 2024 8:52 pm
AdumbroDeus wrote: Mon Nov 25, 2024 8:49 pm But genuinely this reads like the leadup to another "town loses cause they played poorly late game".

Y'all aren't even grappling with what I'm saying, Santy is just at the bottom of your POEs so you're not thinking how to maximally efficiently scythe through the POE pile.

You also seem to be ignoring the elephant in the room that is so much not making sense about the Masons.
Unvote

Read Santy’s iso with regard to somi and moody. He was trying to spin them as town at every point. Only way I don’t flip Santy here is if Fred determines who the last mafia is.
Alright I'll reread, but it depends on what I see. I'm skeptical that Santy openly buddies her scummates.

Keep in mind, it's not that I don't want to flip Santy, it's that I think it's more efficient to do it later because we can force scum into a position where they have to target a POE or out themselves.
I mean, isnt that what they have been doing all game?

Bessie kill would only make sense is scum is actually vulnerable to the cop, and we have 3 different slots greenchecked alive. Accounting the mason which goeas along with thea, thats over half the game alive atm haha

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:20 pm
by Santygrass
Makhaira wrote: Mon Nov 25, 2024 9:01 pm Yall are so lame not QHing I know it's suboptimal but I really think it might just be santy and we've been overthinking multiball and it really is just kind of a town stacked game /shrug
Kindly


Shut up u dum

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:23 pm
by Santygrass
u bum*

skill issued my light hearted shade smh smh sorry

Anyways Im okay if y'all decide Im the yeet today, I can see the reasoning / PoE aspect. Just let me solve so y'all have a headstart for tommorrow instead of doing the stupidest thing possible in hammering.

And mak this confidence after being so blatantly wrong in bessie is just. Ugh

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:27 pm
by Theallieza
AdumbroDeus wrote: Mon Nov 25, 2024 9:10 pm
Makhaira wrote: Mon Nov 25, 2024 9:02 pm I think scum have tough NK picks anyway even if its not santy, I hear you adum but like idk I the optimizations youre advocating here for are marginal at best
Even if so, that marginal optimization may push us over the margin to a win.

It's actually crossed my mind that we're overthinking it, but if it is a 9-3 with Santy as the last scum, that implies scum has no disruption or their loud doc was a JOAT power which I'm not ready to believe. There has to be at least something else going on here, if only Thea/Fredd indies.

Plus, I can't see Santy not killing at least Fredd already.
I kind of agree with Santy here. We've only had two NKs and mafia has had a plethora of high value targets available to them. The fact that me/Fred are alive is not particularly weirder than Seven being alive, or Mak, or even you.

What's your actual theory here? Not paranoia or speculation: Who do you think is scum and why? Who makes sense as a partner for somi/moody?

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:32 pm
by Freddino18
I would like to point out that Wam HAS been acting scummy all game. Copping a player does not an innocent make

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:44 pm
by Makhaira
Santy its totally cool I am absolutely a degenerate bum

No on is going to listen to me anyway (this site hates quickhammers with a burning passion)

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:48 pm
by Seven
Freddino18 wrote: Mon Nov 25, 2024 9:32 pm I would like to point out that Wam HAS been acting scummy all game. Copping a player does not an innocent make
So Wam then?

Vote: Wam

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:49 pm
by Seven
Makhaira wrote: Mon Nov 25, 2024 9:44 pm Santy its totally cool I am absolutely a degenerate bum

No on is going to listen to me anyway (this site hates quickhammers with a burning passion)
I’m down to quick elim so long as Fred is on board.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:55 pm
by Seven
I would like to point out:

-moody stated a theory a couple of times that there was 1 JOAT per alignment. Might be why they shot JC because they thought he was indy. It’s likely scum!moody had this theory because he knew one of the JOATs was mafia (Wam).

-Wam got really defensive when I concluded that mafia consisted of JOAT and Backup. He reacted similarly when I concluded he and moody were scum in a previous Halloween game. (see meta link I posted before)

-He got mad at people “angle shooting” when Adum asked him a question. I think this was from pent up resentment over me inferring that Back Up was mafia.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 9:57 pm
by Seven
Also Wam and Adum were the only players we didn’t have eyes on when JC was killed, and Adum is town.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 10:00 pm
by Seven
We have 3 Mis Elims?

We lim Wam. Santy docs me. I doc Adum.
Santy or Mak is killed. We eliminate the survivor.

Game Over

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 10:02 pm
by AdumbroDeus
Theallieza wrote: Mon Nov 25, 2024 9:27 pm
AdumbroDeus wrote: Mon Nov 25, 2024 9:10 pm
Makhaira wrote: Mon Nov 25, 2024 9:02 pm I think scum have tough NK picks anyway even if its not santy, I hear you adum but like idk I the optimizations youre advocating here for are marginal at best
Even if so, that marginal optimization may push us over the margin to a win.

It's actually crossed my mind that we're overthinking it, but if it is a 9-3 with Santy as the last scum, that implies scum has no disruption or their loud doc was a JOAT power which I'm not ready to believe. There has to be at least something else going on here, if only Thea/Fredd indies.

Plus, I can't see Santy not killing at least Fredd already.
I kind of agree with Santy here. We've only had two NKs and mafia has had a plethora of high value targets available to them. The fact that me/Fred are alive is not particularly weirder than Seven being alive, or Mak, or even you.
There's a reason I singled out Fredd.

Mak only started looking super townie on the Bessie flip. Seven was such an obvious protect target in this setup that I doubt scum would consider it. I WAS a nightkill. Night 1. You're also an obvious protect target.

But Fredd, Fredd has been disengaged. There's absolutely no reason for scum to think they couldn't sneak a kill in.
What's your actual theory here? Not paranoia or speculation: Who do you think is scum and why? Who makes sense as a partner for somi/moody?
My theory is that you're scum based on fitting your scum meta and your defense of Wam not having a townie though progression. Which means Fredd is scum too.

And I want to reassess the rest of the game based on that flip.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 25, 2024 10:13 pm
by Theallieza
AdumbroDeus wrote: Mon Nov 25, 2024 10:02 pm There's a reason I singled out Fredd.

Mak only started looking super townie on the Bessie flip. Seven was such an obvious protect target in this setup that I doubt scum would consider it. I WAS a nightkill. Night 1. You're also an obvious protect target.

But Fredd, Fredd has been disengaged. There's absolutely no reason for scum to think they couldn't sneak a kill in.
But why shoot at a player with weak powers who is disengaged? Over a cop? Or a doc? Or a JoaT that can do both? I'm sure they could have taken a shot at one of us if they had wanted to, but why?
What's your actual theory here? Not paranoia or speculation: Who do you think is scum and why? Who makes sense as a partner for somi/moody?
My theory is that you're scum based on fitting your scum meta and your defense of Wam not having a townie though progression. Which means Fredd is scum too.
Do you think I am scum with moody/somi? Or with Wam somehow? I'm asking for what you think is a coherent theory that explains the gamestate. You are starting from a conclusion and trying to work backwards to justify it, rather than actually looking at the evidence objectively and arriving at a conclusion that makes sense.