Page 61 of 72

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:34 pm
by Theallieza
AdumbroDeus wrote: Mon Nov 18, 2024 7:23 pm
Theallieza wrote: Mon Nov 18, 2024 6:33 pm [*]Theres a weird interaction possible where Somi cops bessie's role, and Wam claims Watcher of publicly known information + bessie role. But this would imply scum is exactly Wam/Somi/Mak since somi claimed he targeted Mak and corrected IDed his role. I think unless scum is exactly Somi/Wam/Mak, both Mak and Wam are probably clear.
This is a bad point. 1. Wam's role watcher is missing part of Bessie's rolename, 2. The only element of Bessie's role that was included in the result but not public at this point is "publishing", which is just the actual standard modifier for "posted in the thread by mod". As a result it's also weird that it didn't detect Seven's "loud" but did detect Bessie's "publishing".
Actually, Bessie's claimed role is Variable-Reliability Publishing Cop. Although it is not clear to me exactly how, Publishing seems to be different from Loud is some appreciable way that I don't fully get. Actually:

@bessie: Can you see any difference in how your role might differ from one with a Loud modifier?

JC's role was apparently loud and that was not listed in his flip, nor were any of such modifiers revealed in any of the public info. I do not think that we are getting all of the modifiers from rolenames when they are revealed, and it doesn't seem like it is entirely consistent on which modifiers are revealed at any given point.

@Mak, do you have any modifiers to your rolename besides Motivator? (Loud, etc.)
Now moody couldn't have carried the NK. Santy could have only if he was a Ninja.

Are you suggesting Santy's odd night power is ninja?
No. I tracked Santy N2. So the only way he's carrying the kill N2 is if he were a Ninja.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:35 pm
by Seven
What if Adum has a one time ability to appear town, and Bessie’s sanity last night was actually sane.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:44 pm
by Theallieza
AdumbroDeus wrote: Mon Nov 18, 2024 4:56 am
Theallieza wrote: Mon Nov 18, 2024 4:49 am @Adum, what did you do last night?
Before answering that, I should ask, are we just mass claiming?

If not the most I'll say is that I claim no responsibility for any loud actions.
Coming back to this. Everyone else's role is already public and virtually all night actions are already accounted for, except yours. The fact that you aren't claiming is very suspicious and anti-Town.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:44 pm
by AdumbroDeus
Theallieza wrote: Mon Nov 18, 2024 7:17 pm
AdumbroDeus wrote: Mon Nov 18, 2024 7:05 pm Also, the idea of me being the most likely SK is just strange. If I was setting up a kill I was claiming as POE, why wouldn't I claim it? Why wouldn't I kill Wam? What happened to my N1 kill? Why did both Bessie and Seven's investigations give the expected return for town? Why did I react the way I did on seeing Bessie's results D2? Why did I claim to be almost positive I was the N2 kill target?
-I don't think SK!you would want to claim your kill. But in the event that you were investigated, you would have cover for it.
If it was cover rather than setting up for a claim, why wouldn't I have chosen a more optimal target?
-You may have thought Wam was actually mafia and didn't want to risk eliminating their faction after one player was already killed
I think, in Adum Sk world, that it's really unlikely that it's 2-1-9. Certainly that I would believe it's 2-1-9. 3-1-8 makes more sense. If I thought Wam was mafia as SK I wouldve taken the shot.
-Possibly you couldn't target each night.
Again, alternative night killing is a last gasp of an extremely weird setup.
Possibly you intentionally withheld because you didn't want to tip Town off to the fact that there are multiple killing factions.
SKs generally can't holster.

Possibly your protective abilities don't work in conjunction with your killing power. Sabrar and Madge have had a lot of creative serial killer roles over the years. IIRC, there was one that was immune to all night actions, but if it were ever targeted by 3 at once it died instantly, for example.
-Godfather would produce these results.
You can in fact, ad hoc SK attributes until I'm the SK equivalent of a ninja-cyborg-cowboy-half-angle-demon-dragon, but each specific requirement makes it more tenuous. Where's the evidence I actually have any of these things rather than they're merely what I would require to be scum. Mechanically or socially.
-You were expecting that you should show as Town to investigations and felt cheated that your power didn't behave the way you thought it did.
Again, the mods not lying for me when I think they should is different than being convinced the mods lied about me, where's the evidence from play.
-Likely you had a one-shot bulletproof power and you are alerted when it goes away.
That's not answering the right question, that's a theory for how I knew it, not why I claimed it.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:44 pm
by Theallieza
Vote Adum

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:46 pm
by AdumbroDeus
Seven wrote: Mon Nov 18, 2024 7:35 pm What if Adum has a one time ability to appear town, and Bessie’s sanity last night was actually sane.
Nope. Equivalent roles go off at the same time.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:46 pm
by Seven
ninja-cyborg-cowboy-half-angle-demon-dragon lmao

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:48 pm
by AdumbroDeus
You know what, I'm actually fucking done with this.

vote: Adum

I'm tired of this, I want your guarantees of apology dances and that you'll murder wam after this.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:49 pm
by Seven
AdumbroDeus wrote: Mon Nov 18, 2024 7:11 pm @Seven: question, would your parrot copy factional abilities?
Yes.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:50 pm
by AdumbroDeus
Seven wrote: Mon Nov 18, 2024 7:49 pm
AdumbroDeus wrote: Mon Nov 18, 2024 7:11 pm @Seven: question, would your parrot copy factional abilities?
Yes.
So Bessie didn't submit the kill. Which eliminates Bessie/Moody.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:51 pm
by Seven
We elim bessie today. Mak is never wrong when he’s like this. Adum could you claim though? It would help with the paranoia.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:53 pm
by Theallieza
AdumbroDeus wrote: Mon Nov 18, 2024 7:44 pm
Theallieza wrote: Mon Nov 18, 2024 7:17 pm
AdumbroDeus wrote: Mon Nov 18, 2024 7:05 pm Also, the idea of me being the most likely SK is just strange. If I was setting up a kill I was claiming as POE, why wouldn't I claim it? Why wouldn't I kill Wam? What happened to my N1 kill? Why did both Bessie and Seven's investigations give the expected return for town? Why did I react the way I did on seeing Bessie's results D2? Why did I claim to be almost positive I was the N2 kill target?
-I don't think SK!you would want to claim your kill. But in the event that you were investigated, you would have cover for it.
If it was cover rather than setting up for a claim, why wouldn't I have chosen a more optimal target?
I think JC was a fine target for an SK kill. It was likely to go through, unlikely to be observed, and doesn't rock the boat too much in terms of the overall balance of power between Town and mafia. It just doesn't make any sense as a mafia kill.
-You may have thought Wam was actually mafia and didn't want to risk eliminating their faction after one player was already killed
I think, in Adum Sk world, that it's really unlikely that it's 2-1-9. Certainly that I would believe it's 2-1-9. 3-1-8 makes more sense. If I thought Wam was mafia as SK I wouldve taken the shot.
8-3-1 is too scumsided with an SK. Sabrar would never run a game like this.
-Possibly you couldn't target each night.
Again, alternative night killing is a last gasp of an extremely weird setup.
This is a weird setup.
Possibly you intentionally withheld because you didn't want to tip Town off to the fact that there are multiple killing factions.
SKs generally can't holster.
Yes they can. I've played an SK and have done it before.
Possibly your protective abilities don't work in conjunction with your killing power. Sabrar and Madge have had a lot of creative serial killer roles over the years. IIRC, there was one that was immune to all night actions, but if it were ever targeted by 3 at once it died instantly, for example.
-Godfather would produce these results.
You can in fact, ad hoc SK attributes until I'm the SK equivalent of a ninja-cyborg-cowboy-half-angle-demon-dragon, but each specific requirement makes it more tenuous. Where's the evidence I actually have any of these things rather than they're merely what I would require to be scum. Mechanically or socially.
Godfather + bulletproof is fairly standard fare for an SK. For a high-powered setup like this one, this is basically the minimum power I'd expect an SK to have to be viable.
-Likely you had a one-shot bulletproof power and you are alerted when it goes away.
That's not answering the right question, that's a theory for how I knew it, not why I claimed it.
To Townclear yourself?

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:58 pm
by AdumbroDeus
There is no fixing this paranoia.


You both are full up on confirmation bias and adding increasingly unlikely attributes game attributes to make it work, then treating that the theory exists as proof that it's what happened without any mech or social evidence it's what happened.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:59 pm
by Santygrass
Tbh . If mafia doesnt have a factional kill (no death last night + only JC dying at least gives some strenght to mafia at least having trouble with factional killing) then both the cop on Adum + watcher on them lose quite a lot of strenght.

I think thea might be right that the setup is 2 mafia+1 indy

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:59 pm
by Seven
AdumbroDeus wrote: Mon Nov 18, 2024 7:58 pm There is no fixing this paranoia.


You both are full up on confirmation bias and adding increasingly unlikely attributes game attributes to make it work, then treating that the theory exists as proof that it's what happened without any mech or social evidence it's what happened.
I wasn’t serious about the sanity thing lol. I do think there’s a good chance you are indy though since I think you were setting me up to be the indy scapegoat earlier.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 7:59 pm
by Santygrass
AdumbroDeus wrote: Mon Nov 18, 2024 7:58 pm There is no fixing this paranoia.


You both are full up on confirmation bias and adding increasingly unlikely attributes game attributes to make it work, then treating that the theory exists as proof that it's what happened without any mech or social evidence it's what happened.
So? Those are only 2 people. I still think you are town so dont throw please? You are over reacting

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:01 pm
by Santygrass
I think Adum is just always town. The call out to the game being bastard is town indicative when seeing that the message was non-town is town indicative.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:02 pm
by Seven
Santygrass wrote: Mon Nov 18, 2024 8:01 pm I think Adum is just always town. The call out to the game being bastard is town indicative when seeing that the message was non-town is town indicative.
That reaction makes more sense to me as coming from a Godfather. Adum might be the Hawk King.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:04 pm
by Santygrass
I will say that Adum saying that 8-1-3 is plausible , and using that to defend themselves is... A very bad look though. That balance doesnt make sense in the slightlest and at least I think they should be aware of that

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:04 pm
by Santygrass
Seven wrote: Mon Nov 18, 2024 8:02 pm
Santygrass wrote: Mon Nov 18, 2024 8:01 pm I think Adum is just always town. The call out to the game being bastard is town indicative when seeing that the message was non-town is town indicative.
That reaction makes more sense to me as coming from a Godfather. Adum might be the Hawk King.
No, it still doesnt. Because it wouldnt be bastard regardless /shrug

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:05 pm
by AdumbroDeus
Theallieza wrote: Mon Nov 18, 2024 7:53 pm
AdumbroDeus wrote: Mon Nov 18, 2024 7:44 pm
Theallieza wrote: Mon Nov 18, 2024 7:17 pm

-I don't think SK!you would want to claim your kill. But in the event that you were investigated, you would have cover for it.
If it was cover rather than setting up for a claim, why wouldn't I have chosen a more optimal target?
I think JC was a fine target for an SK kill. It was likely to go through, unlikely to be observed, and doesn't rock the boat too much in terms of the overall balance of power between Town and mafia. It just doesn't make any sense as a mafia kill.
Having never rolled SK to my recollection, I'll take your word for it. There are much better kills.
-You may have thought Wam was actually mafia and didn't want to risk eliminating their faction after one player was already killed
I think, in Adum Sk world, that it's really unlikely that it's 2-1-9. Certainly that I would believe it's 2-1-9. 3-1-8 makes more sense. If I thought Wam was mafia as SK I wouldve taken the shot.
8-3-1 is too scumsided with an SK. Sabrar would never run a game like this.
Last Halloween they ran a more scumsided game.

-Possibly you couldn't target each night.
Again, alternative night killing is a last gasp of an extremely weird setup.
This is a weird setup.
An extremely weird setup that suggests specifically that. Not just having weird roles.
Possibly you intentionally withheld because you didn't want to tip Town off to the fact that there are multiple killing factions.
SKs generally can't holster.
Yes they can. I've played an SK and have done it before.
Has anyone else seen holstering SKs?
Possibly your protective abilities don't work in conjunction with your killing power. Sabrar and Madge have had a lot of creative serial killer roles over the years. IIRC, there was one that was immune to all night actions, but if it were ever targeted by 3 at once it died instantly, for example.
-Godfather would produce these results.
You can in fact, ad hoc SK attributes until I'm the SK equivalent of a ninja-cyborg-cowboy-half-angle-demon-dragon, but each specific requirement makes it more tenuous. Where's the evidence I actually have any of these things rather than they're merely what I would require to be scum. Mechanically or socially.
Godfather + bulletproof is fairly standard fare for an SK. For a high-powered setup like this one, this is basically the minimum power I'd expect an SK to have to be viable.
Since when is BP+Godfather standard fare?
-Likely you had a one-shot bulletproof power and you are alerted when it goes away.
That's not answering the right question, that's a theory for how I knew it, not why I claimed it.
To Townclear yourself?
[/quote]

I was already widely townread and that's a power that's more associated with indies. So I ask again, why would I do it?

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:06 pm
by Santygrass
I think with this + your post of somi calling bessie paranoid as a sort of 'soft' that implicates them being scum and not having daychat you are like.... Burning the kitchen really bad Seven . Reaching too much and focusing on mech stuff with no basis . I hope you recalibrate soon

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:06 pm
by Seven
Santygrass wrote: Mon Nov 18, 2024 8:04 pm
Seven wrote: Mon Nov 18, 2024 8:02 pm
Santygrass wrote: Mon Nov 18, 2024 8:01 pm I think Adum is just always town. The call out to the game being bastard is town indicative when seeing that the message was non-town is town indicative.
That reaction makes more sense to me as coming from a Godfather. Adum might be the Hawk King.
No, it still doesnt. Because it wouldnt be bastard regardless /shrug
From Adum’s perspective it would. He’d be expecting a town result and thought there was someone faking an investigation on him.

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:07 pm
by Santygrass
Yes, I've seen SK able to holster .

And I also agree that JC wasnt a good SK kill. But also a way worse mafia factional kill

Re: Halloween 2024: The Time Travellers' Party [D3]

Posted: Mon Nov 18, 2024 8:09 pm
by Santygrass
Seven wrote: Mon Nov 18, 2024 8:06 pm
Santygrass wrote: Mon Nov 18, 2024 8:04 pm
Seven wrote: Mon Nov 18, 2024 8:02 pm That reaction makes more sense to me as coming from a Godfather. Adum might be the Hawk King.
No, it still doesnt. Because it wouldnt be bastard regardless /shrug
From Adum’s perspective it would. He’d be expecting a town result and thought there was someone faking an investigation on him.
Faking no. It would be an investigation that goes through their godfather camouflage or whatever is called here. Is always the more natural conclusion.

They would be bothered by a possible very op cop, not the game being bastard