Town's objective is to correctly identify who else is town and leave the game with them.
Mafia's objective is to deceive others into thinking they're town to trust fall with them.
All eliminations within the setup will take place with the trust fall gimmick. For players to be removed, they must both vote for each other.
Votes will be locked. You cannot self-vote.
If two players vote for each other, they will then leave the game and their alignments will be revealed. The game will then move on to the next phase.
Mafia can vote for each other (initiate a trust tell) but can never vote back. Example; wolf A can vote wolf B but wolf B can never vote wolf A back.
Town wins when mafia's numbers reach parity or are above the number of villagers alive. Mafia win when they both successfully leave the game.
There must be a trust fall within the alloted time (the first phase will be set to 5 days). If there is not a trust fall by this period, two random players will be removed from the game.
All the typical mafia rules apply. Scum have day chat (I mean there's no night kek). Deadline is ~5 days. I'm going to be fairly fluid on the exact deadlines. I'll put up a precise time if the phase is still going as we approach the 5-day mark.
Please remember that when a vote is placed, it is locked in.
For those new to the site:
Seven wrote: ↑Wed Aug 09, 2023 8:07 am
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glhf!
Seven (she, him, their)
aka Zen, Xivii, Hari Seldon, Ro Laren, Spirit, Khepri
My first chance to do RVS and we're in a format where we can't! (well, shouldn't! Horrified at the idea Bessie was just given the power to End Day One insane move by heury)
EGW I need to be careful of you this game bc I'll never know if any trust I get is residual trust from being on the same team last game but also hello!