Pick Your Poison Mafia (Day 2)
Re: Pick Your Poison Mafia (Day 0)
Votecount 0.4
2-shot Roleblocker: Fred
Day Rolecop: Moody
Vengeful Mafiate
1-shot Janitor
Godfather: Moody
Not voting:
Boomfrog, Wam, Swiss, Mak, Madge, Seven, JC, Fonti, Bessie, Sabrar
Important Links:
Game links and Vote Counts
Notes:
Setup has been posted here for convenience. Madge replaces Heury.
With 12 players, it takes 7 votes to lock in a Mafia Perk. Two perks can be chosen.
The deadline for Day 0 is December 2nd, at 9:00AM EST, or when all mafia roles are locked in.
2-shot Roleblocker: Fred
Day Rolecop: Moody
Vengeful Mafiate
1-shot Janitor
Godfather: Moody
Not voting:
Boomfrog, Wam, Swiss, Mak, Madge, Seven, JC, Fonti, Bessie, Sabrar
Important Links:
Game links and Vote Counts
Notes:
Setup has been posted here for convenience. Madge replaces Heury.
With 12 players, it takes 7 votes to lock in a Mafia Perk. Two perks can be chosen.
The deadline for Day 0 is December 2nd, at 9:00AM EST, or when all mafia roles are locked in.
Last edited by EGW on Wed Nov 29, 2023 11:22 pm, edited 4 times in total.
Re: Pick Your Poison Mafia (Day 0)
Vote Rolecop, Vengeful
Also whoever made me able to tab then spacebar to post deserved to be shot.
Also whoever made me able to tab then spacebar to post deserved to be shot.
The Great Deceiver / He Who Shall Not Be Blamed / Swiss Of A Thousand Plans
Re: Pick Your Poison Mafia (Day 0)
@mod I asked you why Huery replaced but it's buried
The Great Deceiver / He Who Shall Not Be Blamed / Swiss Of A Thousand Plans
Re: Pick Your Poison Mafia (Day 0)
"Everyone has two votes on Day 0, and these can be removed and changed as often as you like, just as with normal voting. Note that you can't place both your votes on the same perk, however. When a choice reaches 7 votes, it's locked in and can't be changed. When two perks have been chosen, the Mafia have a brief period to decide amongst themselves which of them get which perk, and which one stays as a Goon. After that, the game starts with Day 1 and progresses normally."
If none of us vote, no majority is reached and as per the rules - no perks will be assigned.
@mod will you honour the rules and give no perks if no perks are selected
If none of us vote, no majority is reached and as per the rules - no perks will be assigned.
@mod will you honour the rules and give no perks if no perks are selected
The Great Deceiver / He Who Shall Not Be Blamed / Swiss Of A Thousand Plans
Re: Pick Your Poison Mafia (Day 0)
You're like a dementor, following me around simply to drain the joy from my life.
By the end of this game I will be a barren husk, devoid of the boundless wit, guile and cunning I am known so well for.
I look forward to your opinion on Moody
By the end of this game I will be a barren husk, devoid of the boundless wit, guile and cunning I am known so well for.
I look forward to your opinion on Moody
The Great Deceiver / He Who Shall Not Be Blamed / Swiss Of A Thousand Plans
Re: Pick Your Poison Mafia (Day 0)
I'm happy to be of service.
Why moody? Do you want my opinion now, based on 3 short posts with no real interaction with anyone or is that expectation for the future?
Why moody? Do you want my opinion now, based on 3 short posts with no real interaction with anyone or is that expectation for the future?
Re: Pick Your Poison Mafia (Day 0)
Yep, thanks!
The Great Deceiver / He Who Shall Not Be Blamed / Swiss Of A Thousand Plans
- Freddino18
- Hey @Sniper can I have a role?
- Posts: 111
- Joined: Sun Dec 11, 2022 9:40 pm
- Location: Peef Rimgar
- Contact:
Re: Pick Your Poison Mafia (Day 0)
Does that make Bessie your Patronus?
If I was voting for town perks as scum, I would get weak doc, Vig, and Cop, and hope to receive Godfather and Janitor. Backup for Janitor would be day cop. I feel like that combo would have the highest potential for town-on-town, as a Vig with bad reads is just as good as having two nks, a weak doc potentially eliminates themselves, and a Cop has a 50/50 shot of being insane and not realizing it until it's too late, especially with a Janitor to muddy things up.
The problem with a Vengie boi is that it has the potential to flip a 3v2 into a scum win with only a 1 in 5 chance of town pulling that one out, and scum can pick their worst player to be sacked for an easy extra kill.
Vote: Vengeful, with the intention of voting for the second scummiest until the other two are gone.
If I was voting for town perks as scum, I would get weak doc, Vig, and Cop, and hope to receive Godfather and Janitor. Backup for Janitor would be day cop. I feel like that combo would have the highest potential for town-on-town, as a Vig with bad reads is just as good as having two nks, a weak doc potentially eliminates themselves, and a Cop has a 50/50 shot of being insane and not realizing it until it's too late, especially with a Janitor to muddy things up.
The problem with a Vengie boi is that it has the potential to flip a 3v2 into a scum win with only a 1 in 5 chance of town pulling that one out, and scum can pick their worst player to be sacked for an easy extra kill.
Vote: Vengeful, with the intention of voting for the second scummiest until the other two are gone.
𝅘𝅥𝅮3421733291357363584611693223410410310101012123941031102731003110141101411310756100212188102322348483888121281010374831827364646464831811313810117711464212111000000𝅘𝅥𝅮
Hey @Sniper can I have a sig too?
Hey @Sniper can I have a sig too?
Re: Pick Your Poison Mafia (Day 0)
Whilst i see where your going and I love a loophole in rules this does feel a bit game breaking.Swiss wrote: ↑Wed Nov 29, 2023 11:05 am "Everyone has two votes on Day 0, and these can be removed and changed as often as you like, just as with normal voting. Note that you can't place both your votes on the same perk, however. When a choice reaches 7 votes, it's locked in and can't be changed. When two perks have been chosen, the Mafia have a brief period to decide amongst themselves which of them get which perk, and which one stays as a Goon. After that, the game starts with Day 1 and progresses normally."
If none of us vote, no majority is reached and as per the rules - no perks will be assigned.
@mod will you honour the rules and give no perks if no perks are selected
Re: Pick Your Poison Mafia (Day 0)
vote Godfather
Day Rolecop
Day Rolecop
Re: Pick Your Poison Mafia (Day 0)
1st post
I don't consider the rest of the post relevant.
2nd post
I don't consider the rest of the post relevant.
3rd post
This would be a definitive red flag from a more seasoned player, however (and I wish to emphasize that the following is not meant to insult or belittle moody in any way) I do not expect moody to be manipulative. He generally does not have enough presence to be a town-leader and he is fully aware that other players will form their own opinion. Therefore he is either town giving his honest opinion (which I think is misguided), or he is scum trying his best to get the powers he thinks are best for his team, hoping for the best but acknowledging internally that he cannot push it onto us. It is (for me) impossible to determine at this stage which scenario is correct.
I don't consider the rest of the post relevant.
Overall while I disagree with moody about the impact of several roles, he is consistent with his ideas and his playstyle fits with either alignment. Based on tone I have a slight townlean but I don't think I've seen him play scum in a long time. Which reminds me to check D1 of Crossover where he was scum (and was 6 years ago so surely relevant).
10 minutes later: it looks like he was a bit more verbose there. No other conclusions.
As expected I have a null-read, if I was forced to guess I would say town (not taking into account the base 72.7% chance).
For reference this was in response to Freddino's question why Janitor is bad. Given moody's previous experience with the mechanic the reply makes sense and the wording also fits his usual style (he definitely used preemptive FoS before).
I don't consider the rest of the post relevant.
2nd post
Not a fan of this but coming specifically from moody it is not as alarming. More details in the following section.
I don't consider the rest of the post relevant.
3rd post
This a perfectly reasonable assessment.
I disagree with this analysis on multiple levels. In my opinion it downplays the impact of GF and Rolecop while overestimating Roleblocker. It also makes the indirect claim of moody not reading the actual roles, which is a discussion all to itself and best reserved for D1.moody7277 wrote: ↑Wed Nov 29, 2023 1:40 am Roleblocker is bad because of our information powers possibly being shut down, and two chances at it is worse
Rolecop is not as bad because scum already know what powers town has, so it's only a matter of seeing who got what for them
I don't have enough info on vengful mafiate to give a good opinion, based on the name it would be that scum has a kill upon being elimed?
Janitor is the devil
Godfather I feel comfortable we can work around with interaction analysis
This would be a definitive red flag from a more seasoned player, however (and I wish to emphasize that the following is not meant to insult or belittle moody in any way) I do not expect moody to be manipulative. He generally does not have enough presence to be a town-leader and he is fully aware that other players will form their own opinion. Therefore he is either town giving his honest opinion (which I think is misguided), or he is scum trying his best to get the powers he thinks are best for his team, hoping for the best but acknowledging internally that he cannot push it onto us. It is (for me) impossible to determine at this stage which scenario is correct.
I don't consider the rest of the post relevant.
Overall while I disagree with moody about the impact of several roles, he is consistent with his ideas and his playstyle fits with either alignment. Based on tone I have a slight townlean but I don't think I've seen him play scum in a long time. Which reminds me to check D1 of Crossover where he was scum (and was 6 years ago so surely relevant).
10 minutes later: it looks like he was a bit more verbose there. No other conclusions.
As expected I have a null-read, if I was forced to guess I would say town (not taking into account the base 72.7% chance).
Re: Pick Your Poison Mafia (Day 0)
I don't, that is weak doctor/vigilante/masonizer. Scum might give town vig due to the consequenses of it going wrong, whereas cop and doctor don't have a downside as dire.boomfrog wrote:Why do you think the setup options contain both doc and weak doc? Why is Vig not powerful?
It's more than just "shows up to cops as town"? Well chirp that, I've been assuming what I've always heard about the roles.Sabrar wrote:GF being protected from Vig is a factor but less so
unvote Godfather
vote Vengeful
Re: Pick Your Poison Mafia (Day 0)
Recommendation: don't talk about reads before scum assign roles.
Re: Pick Your Poison Mafia (Day 0)
Ignore that have worked out what you meant.
Re: Pick Your Poison Mafia (Day 0)
Ye. Especially if we give them vengeful or godfather, letting them know which of them is the most scumread before they choose who the roles go to would be unwise.
Sorry, should have said something earlier
Sorry, should have said something earlier
Re: Pick Your Poison Mafia (Day 0)
kinda with you on this tbh but there are some potential gains to be made via the papertrail we create here. Not sure a difference opinion this tho really implicates how stacked the game is, good players can reasonably disagree about the marginal information gains of this meta exercise
lmao wack, Im literally getting early scumread for misremembering some of the rules and being too lazy to go back and check, its NAI tho I swear I was scum last game when I did it but town this time
Re: Pick Your Poison Mafia (Day 0)
Seven appreciate the clarification on vengeful, so it seems like its kind of a hedging role to give scum a boost if the vengeful mate gets elim'd early on? Im assuming it doesnt trigger if the vengeful mate is the last scum alive because upon elim of the last remaining mafiat town has already reached wincon before night phase hits, so its essentially useless in endgame unless we are in a 3v2 situation and pick the wrong mate?
Re: Pick Your Poison Mafia (Day 0)
I definitely failed to consider that godfather would interact with weak doc such that weak doc wouldnt die when protecting the godfather and thus create a softclear for the godfather if the godfather opts to allow that to happen (thanks again seven for letting us know the rolenames are clickable to open the spoiler text, I had no idea they could be clicked lol)
Re: Pick Your Poison Mafia (Day 0)
shades of Overswarm here trying to break my Bad Idea Mafia setup lmaooooSwiss wrote: ↑Wed Nov 29, 2023 11:05 am "Everyone has two votes on Day 0, and these can be removed and changed as often as you like, just as with normal voting. Note that you can't place both your votes on the same perk, however. When a choice reaches 7 votes, it's locked in and can't be changed. When two perks have been chosen, the Mafia have a brief period to decide amongst themselves which of them get which perk, and which one stays as a Goon. After that, the game starts with Day 1 and progresses normally."
If none of us vote, no majority is reached and as per the rules - no perks will be assigned.
@mod will you honour the rules and give no perks if no perks are selected
I see where youre coming from on this but I think the majority required voting rule only applies to elimination votes, not these pregame votes. It kind of defeats the purpose of the setup if we can loophole our way out for voting for scum roles, might as well play a fully mountainous game at that point. Clever take tho Ill give you that
Re: Pick Your Poison Mafia (Day 0)
Really torn between votinf 2 shot RB & godfather vs. Two shot RB and vengeful rn
- AdumbroDeus
- Posts: 1
- Joined: Fri Aug 04, 2023 12:35 am
Re: Pick Your Poison Mafia (Day 0)
there's no indication in the rules nor setup that deadline matters for d0. That timeframe was merely for our convenience to figure out if the differences in views for mafia perks are irreconcilable, resulting in an unplayable game.
However, we may extend it at our discretion, unlike normal game days.
We cannot comment on the replacement reasons either for privacy and/or game integrity reasons, this is the policy for all replacements that don't give their reasons in-game. Heury is welcome to explain in the memorial thread if they desire, handled appropriately of course, though I expect all players to respect their privacy and not pry.
I'll add the question wasn't missed, just hadn't discussed how we wanted to address it.
Re: Pick Your Poison Mafia (Day 0)
@EGW: When you do votals, can you either have a link to a deadline timer or a "....or in about 1 day, 2 hours" for those of us who are not familiar with US timezones?
@Seven: can you do a personality analysis on ME ME ME ME
nb: I wrote this post as I read, so it might be weirdly disjointed
This is GREAT, I replace to avoid D1 and INSTEAD I get to deal with D0.
Ah yes, as predicted by moody:
I don't think the mafia roles are all unbalanced with each other. I agree that the biggest problem would be the combinations. I like the idea of combining vengeful with janitor, as that effectively nerfs one or the other
But yes the discussion thread is a staple and fun and I heartily encourage the newbies to engage in it, or at the very least to read through it at the end of the game and see how nice it is to see what mafia was plotting just before they killed you.
@Bessie: I love you dearly, too. Somehow our hydra (messie) worked out OK.
-----
Actual discussion of roles:
2-shot Roleblocker: This seems fine, honestly. typical mafia role. So many ways to mistarget and only two uses
Day Rolecop: I'm unsure why people are so scared of this. Yeah, mafia gets info about townies PRs, but only 1/3 of townies have a PR. Mafia have a vareity of reasons to kill people, and targeting town PRs will add a layer of complexity in their kill decisions and mean that good townie scumhunters might slide by because they have no PR
Vengeful Mafiate: I don't like this at all. An extra kill can be fatal. (ha ha ha ha)
1-shot Janitor: This I'm torn on. It's one shot, so it'll suck, but only once. But it'll mean we can't know MELO/ELO so IDK
Godfather: This is a weirdo version of godfather that seems too tricky. Don't want to touch it thanks.
I think I already wrote here but regardless I think that the vengeful+janitor combo is very interesting. There's a risk of janitor that I didn't see mentioned, though: it'll mean we don't know who the townie is, which means we won't be able to look at their past interations and maybe backform night results. How do we know if bessie was townreading wam because bessie just got a feeling, or was bessie maybe a cop?
think the setup info in the thread should include the game details in the signup thread as I've found all that very confusing lol. So, we have 3 mafia and 9 town. This makes the janitor argument above hold a LOT less weight: there's no huge dilemma in whether to janitor the goon or not.
My power power rankings:
Vengeful
Godfather
Janitor
Rolecop
Roleblocker
I don't think Janitor+Rolecop is a good combo to put forward, because of synergies I think are obvious and don't want to provide to scum.
I think rolecop+roleblocker also synergise pretty well.
I think I'd choose roleblocker+janitor or godfather
@Seven: can you do a personality analysis on ME ME ME ME
nb: I wrote this post as I read, so it might be weirdly disjointed
This is GREAT, I replace to avoid D1 and INSTEAD I get to deal with D0.
Ah yes, as predicted by moody:
To answer someone's question: Heury replaced specifically to make me play from the start of the g ame, it was a mean and deliberate thing done to annoy me. (no, i have no idea)
I don't think the mafia roles are all unbalanced with each other. I agree that the biggest problem would be the combinations. I like the idea of combining vengeful with janitor, as that effectively nerfs one or the other
There was one cheating allegation (I'm sure Bessie has already brought it up) where someone made a reference to something someone said (e.g. "Sabrar said I was acting like a mackeral in a soup tin, but I'll have you know...") and the mod posted basically saying "Sabrar said that ONLY in a spoiler in the discussion thread" and modkilled the offender). I don't think I was ther for it but I heard the legend.Sabrar wrote: ↑Tue Nov 28, 2023 2:07 pmIt was heavily used on the old xkcd forum and I do not remember any cheating allegations because of it (there may have been before my time). Few accidents did happen when a player had to sub out due to reading a spoiler but the entertainment it provided was far more beneficial.fontisian wrote: ↑Tue Nov 28, 2023 2:03 pm ...
You have a thread where you post spoilered thoughts on the game.
Isn't that a huge cheating risk? Even accidentally, if it pops up with a search.
I'm going to set a reminder for a few weeks from now to find a better way to do that, if that's OK with you all.
But yes the discussion thread is a staple and fun and I heartily encourage the newbies to engage in it, or at the very least to read through it at the end of the game and see how nice it is to see what mafia was plotting just before they killed you.
@Bessie: I love you dearly, too. Somehow our hydra (messie) worked out OK.
-----
Actual discussion of roles:
2-shot Roleblocker: This seems fine, honestly. typical mafia role. So many ways to mistarget and only two uses
Day Rolecop: I'm unsure why people are so scared of this. Yeah, mafia gets info about townies PRs, but only 1/3 of townies have a PR. Mafia have a vareity of reasons to kill people, and targeting town PRs will add a layer of complexity in their kill decisions and mean that good townie scumhunters might slide by because they have no PR
Vengeful Mafiate: I don't like this at all. An extra kill can be fatal. (ha ha ha ha)
1-shot Janitor: This I'm torn on. It's one shot, so it'll suck, but only once. But it'll mean we can't know MELO/ELO so IDK
Godfather: This is a weirdo version of godfather that seems too tricky. Don't want to touch it thanks.
I think I already wrote here but regardless I think that the vengeful+janitor combo is very interesting. There's a risk of janitor that I didn't see mentioned, though: it'll mean we don't know who the townie is, which means we won't be able to look at their past interations and maybe backform night results. How do we know if bessie was townreading wam because bessie just got a feeling, or was bessie maybe a cop?
think the setup info in the thread should include the game details in the signup thread as I've found all that very confusing lol. So, we have 3 mafia and 9 town. This makes the janitor argument above hold a LOT less weight: there's no huge dilemma in whether to janitor the goon or not.
My power power rankings:
Vengeful
Godfather
Janitor
Rolecop
Roleblocker
I don't think Janitor+Rolecop is a good combo to put forward, because of synergies I think are obvious and don't want to provide to scum.
I think rolecop+roleblocker also synergise pretty well.
I think I'd choose roleblocker+janitor or godfather
madge, ratammer's ponywife, she/her
Plug: my vampire romance novel is finished!
Plug: my vampire romance novel is finished!
Re: Pick Your Poison Mafia (Day 0)
Affirmative.
Last edited by EGW on Wed Nov 29, 2023 11:24 pm, edited 1 time in total.