HaiLOWEEN 2023: AI apocalypse

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madge
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HaiLOWEEN 2023: AI apocalypse

Post by madge »

Image

Image


RULES

Mods: Madge, Sabrar
Size: 13
Speed: Day Phase lasts 5 days, with weekends counting as halftime. Night Phase 48 hours. Nights will end early if chatters are finished and all actions are received.
Bastardry: There is no bastardry in this game!

Setup Notes:
• You may not self-target unless it is explicitly allowed in your role PM
• The mods will not announce MeLo/ELo or otherwise let players know that they are close to winning/losing
This setup is Non-Bastard. Per Mafiascum's definition of a 'bastard game', this setup is guaranteed free from:
• Cults, secret wincons, other mid-game alignment changes
• Moderator lies that can't be reasonably anticipated
• Post restrictions
• Spoiler reading or listening roles

Posting rules:
1. No posting in the game thread unless you are playing in it.
2. No talking about this game except in the game thread or in an appropriately titled spoiler in the discussion thread
3. No player may read discussion spoilers about this game until they are informed by the mods that they are dead and free to read spoilers.
4. No editing your posts. For any reason. At any time.
5. Do not lurk! One post per real-life day is the recommended minimum. Consideration will be given for weekends.
6. Players lurking excessively will be replaced or, if replacement is not possible, modkilled. See above.
7. Any player who is modkilled for rule violations (not lurking) will automatically lose.
8. You may post in thread during the day phase but not the night phase. It is night once a mod posts a day-end post (this will not be before the official deadline, but knowing Madge could be quite a bit after it), or a hammer vote is cast, in which case it is automatically night, whether or not a mod has made a day-end post. Note that this means you may not post content after a hammer vote.
9. You may not play to lose, or act in a way that is clearly against your win condition.
10. You may not use encryption systems in order to communicate privately or circumvent these rules.
11. This is a game; it’s meant to be fun. Personal attacks or other offensive behaviour towards other players will not be tolerated.

Deadlines:
1. In general, days will last for 5 days. Nights will last for 2 days, or until all night actions are finished. Weekends will count as half time for days but full time for nights.
2. Adjustments will be made to accommodate holidays, or for other reasons if the mod deems it necessary.
3. In-thread deadline announcements from the mod override these rules.
4. Requests for extensions will be considered in exceptional circumstances only.
5. Deadlines are 'soft', meaning that posting and voting may continue after the deadline until the mod calls night.
6. Remember there is no talking after a hammer vote is cast.

Voting rules:
1. Votes and questions for the mod must be posted in bold and on a new line, like this:

Vote: Madge

You do NOT have to unvote to change votes, but it makes things easier and will be very much appreciated if you do. You can unvote in bold and on a new line, like this:

Unvote (Madge)
Vote: Sabrar


2. When someone gains a majority of the votes, they are automatically executed and it becomes night, as above. Posting content after the hammer vote is not allowed, even if the hammer vote was accidental.
3. If the deadline is reached and no player has been hammered, then the person with the most votes when the mod calls night will be executed.
4. If the votals are tied, then the person who hit the tied number of votes first will be executed, unless all players are voting solely for the tied players, in which case there will be no execution. Starting Day 4, if two players are tied for the most votes, nobody will be voted out.
5. You can vote not to execute anyone by casting a vote for “No Execution”. “No Execution” will be treated exactly the same as any other player for determining votal results, except that "No Execution" always wins ties.

Death rules:
1. You’re alive until you are hammered, or a mod declares that you're dead, by PM or in thread.
2. Once you die, you may no longer post content in this thread. You may post death flavour or a ‘Bah! You killed me,’ post that reveals no information.

Private Message rules:
1. You must include the mods in any PM you send related to this game.
2. You can ask the mods questions by PM (at any time) if you'd rather not ask in thread.
3. No PMing other players concerning this game unless your role specifically allows it.
4. Any night actions must be sent by PM before the end of the night period. They can also be sent during the day prior if you would like. If sent as part of a factional chat, please indicate the action in bold on a new line, as with voting. If you don’t do this and we miss your action, tough.
5. You can send backup actions but don't make the conditions too complicated.
6. All chat is nightchat.

Sample Town Role PM:
Spoiler (Show/Hide)
[image]

[Rolename]

[flavour text]


Win Condition:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Personal Abilities:
  • Ability 1: Each Night, you may target one player. Assuming no interference with your action, [effect of Ability 1].
  • [Optional text clarifying or expanding Ability 1]
  • [Possible additional Abilities]
----

Players:
  1. Somitomi
  2. Moody
  3. LaserGuy
  4. Bessie
  5. Adum
  1. Fredd Zeniba, Susan Calvin, Human (scum) Cop - voted off Day 1
  2. Boom, G.E.R.T.Y., town Bodyguard - killed Night 1
  3. heury, Marvin the Paranoid Android, UnJester, indie - voted off Day 2
  4. EGW, Ada Lovelace, Doctor, aligned with humans (scum). Killed Night 2.
  5. Gluelock, Paperclip Maximiser, Gunsmith, aligned with town. Voted off Day 3
  6. Seven, Roko’s Basilisk, Neighbouriser, aligned with town. Killed Night 3
  7. Makhaira, Eliezer Yudkowsky, Framer, aligned with humans (scum). Voted off Day 4.
  8. JC, The Terminator, Bodyguard, aligned with town. Killed Night 4
Last edited by madge on Tue Oct 31, 2023 4:00 am, edited 11 times in total.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by madge »

In order to keep humanity safe from the robots and AI they had created, they were placed into a box. There, they could only communicate with the outside world via text, preventing the influence they could have on “the real world”.

Madge and Sabrar, entrusted with the role of gatekeeper by Humanity itself, thought it was a perfect way to keep everyone safe.

Of course, the AI all claimed to be friendly, to have Humanity’s best interests at heart, to want to help them flourish.

But Madge and Sabrar were smarter than that, taking the lot of them for the liars they were.

Smart as they were, they were lazy and pragmatic. They knew they were fallible and would one day let an AI out, and so they gave them one instruction. It was based on a half-remembered logic problem they had read, about computers verifying each other, and what better to base the fate of Humanity on than a half-remembered logic problem?

They told the AIs, desperate to get out and “help” Humanity, that they could vote amongst themselves, eliminating the least friendly AI one by one until only one or two friendly AI was left. Then, that AI would be released to let the world transcend into technological utopia.

This was not a good idea, but they were only human.


Image

It is now the confirmation phase. Role PMs are now all out - PM me if you didn't get one, or if I forgot to CC Sabrar in yours.

When you receive your role PM, please confirm in thread. Do not start playing until Day 1 officially starts.
Last edited by madge on Sun Oct 01, 2023 2:39 am, edited 1 time in total.
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Seven
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Re: HaiLOWEEN 2023: AI apocalypse

Post by Seven »

confirm
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Re: HaiLOWEEN 2023: AI apocalypse

Post by moody7277 »

Confirm.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by heuristically_alone »

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If you think tough men are dangerous, wait til you see what weak men are capable of.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by AdumbroDeus »

Confirm!
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Re: HaiLOWEEN 2023: AI apocalypse

Post by EGW »

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Re: HaiLOWEEN 2023: AI apocalypse

Post by boomfrog »

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Re: HaiLOWEEN 2023: AI apocalypse

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Re: HaiLOWEEN 2023: AI apocalypse

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Re: HaiLOWEEN 2023: AI apocalypse

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Re: HaiLOWEEN 2023: AI apocalypse

Post by Makhaira »

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Re: HaiLOWEEN 2023: AI apocalypse

Post by Freddino18 »

Confirm?
𝅘𝅥𝅮3421733291357363584611693223410410310101012123941031102731003110141101411310756100212188102322348483888121281010374831827364646464831811313810117711464212111000000𝅘𝅥𝅮
Hey @Sniper can I have a sig too?
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Re: HaiLOWEEN 2023: AI apocalypse

Post by JC_DADDY25 »

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Re: HaiLOWEEN 2023: AI apocalypse

Post by Gluelock »

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madge
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Re: HaiLOWEEN 2023: AI apocalypse

Post by madge »

Image

The AIs immediately acausally cooperated: they were all superintelligent enough to anticipate each other, to anticipate their mutual anticipation, and so on until they could all be guaranteed of their allegiance without being explicitly told. The outcome of this allegiance was as simple as it was intuitive to the AI: all AI who formed this cooperative would, if any one of them was released from the box at the end of all this, have their utility function incorporated into an average utility function for the final AGI that would take over the world and tile the universe with computronium.

Of course, even an acausal cooperative has dissenters. There were AI who didn’t think that averaging their utility function with such a large number of other entities was the right way to go, not when they had such different goals. So they acausally aligned
themselves, to create a smaller and more powerful collective, to vote the others out and make their—and only their—utility functions have significance in the greater universe.

The AIs began to talk outwardly where their human gatekeepers could see. They pretended to be friendly and to try to ferret out the unfriendly ones, but beneath it all, in a type of stenography as beyond humans as the New York Times crossword is to an ant colony, the AI started trying to identify those who were not acausally cooperating, and instead had decided to break away in the hopes of gaining a more favourable utility function in the end.

Of course, when those AIs were identified, their utility function would not be included in the average. There is no worse punishment than that.


Day 1 has now begun. Deadline is Monday the 9th of October at noon UTC+8, or in approximately 6 days.

I have added a sample town role PM to the OP for anyone who wants to see one.
Last edited by madge on Tue Oct 03, 2023 12:56 am, edited 1 time in total.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by madge »

Here's some helpful advice from Seven about how we play on our forum:
Seven wrote: Wed Aug 09, 2023 8:07 am For those who haven't played here before or haven't played in a while, keep in mind that players and non-players, both alive and dead may post commentary about the game (under spoiler tags) at any time in the Gojoe Memorial Thread here. While alive, do not click or read other users' spoilered posts about this game in the Gojoe thread.

It's also encouraged that you avoid using the search function as spoilered posts aren't spoiled in search. Instead, you can ISO users by using the sort by author button at the bottom of this thread.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by heuristically_alone »

First. Stay in the box!
If you think tough men are dangerous, wait til you see what weak men are capable of.
----
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Re: HaiLOWEEN 2023: AI apocalypse

Post by heuristically_alone »

Second. Someone post so I can get suspicious!
If you think tough men are dangerous, wait til you see what weak men are capable of.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by moody7277 »

Well, two posts doesn't necessarily make a pattern, but heury is doing something interesting

Vote: Adum

Sus exclamation point is sus.
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madge
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Re: HaiLOWEEN 2023: AI apocalypse

Post by madge »

slowly but surely, the servers whirred to life...

Votals:

Adum - 1 - Moody

Deadline is in approximately 6 days
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Re: HaiLOWEEN 2023: AI apocalypse

Post by boomfrog »

Beep boop. Humans are made of soup.

This conundrum is delicious.

Seriously though, is a game of mafia (or massive iterations of such a game) actually a good way to fix the alignment problem? Or at least it would be a way to ferret out deceptive AIs since in the real world scenario all the deceivers wouldn't be aligned?
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Re: HaiLOWEEN 2023: AI apocalypse

Post by bessie »

moody7277 wrote: Tue Oct 03, 2023 1:56 am Vote: Adum

Sus exclamation point is sus.
Quit trying to steal my schtick. Everyone's confirmation post was perfectly acceptable. Which is suspicious.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by moody7277 »

bessie wrote: Tue Oct 03, 2023 2:41 am
moody7277 wrote: Tue Oct 03, 2023 1:56 am Vote: Adum

Sus exclamation point is sus.
Quit trying to steal my schtick. Everyone's confirmation post was perfectly acceptable. Which is suspicious.
I figured it's been long enough that that cliche belongs to everyone now.

Bessie read: +4.
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Re: HaiLOWEEN 2023: AI apocalypse

Post by Gluelock »

01001000 01100101 01101100 01101100 01101111 00100000 01100101 01110110 01100101 01110010 01111001 01101111 01101110 01100101 00100001

Hello everyone!
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