Sorcerer's 11 Mafia - Sign Ups

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Seven
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Sorcerer's 11 Mafia - Sign Ups

Post by Seven »

Setup

Werewolf (2)
Spoiler (Show/Hide)
Welcome to Sorcerer's 11, ________ and _______! You are a each a Werewolf!

You may communicate in this PM at any time, if you are alive.
Starting N1, each Night, you may collectively choose one target to nightkill.
You have an ally in the Sorcerer, whose identity is unknown to you. They know who you are, however. Try not to nightkill them!

You win if there are as many living Werewolves as Town, or nothing can prevent this.

Sorcerer (1)
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Welcome to Sorcerer's 11, ________! You are a Sorcerer!

Your werewolf allies are ________ and _______.
Note that you are a human loyalist, and not a Werewolf. They do not know who you are, and you may not communicate with them privately. Being human also means that the Seer will identify you as Not Wolf, but if your werewolf buddies both die, you will lose.

N0, send me the names of two players, besides your Werewolves and yourself. Your result will be the name of one of those players who is NOT the Seer, chosen at random.

N1 and onwards, each Night, please send me the name of a player. Your result will be "Seer", if they are the Seer, and "Not Seer" otherwise.

You win if there are as many living Werewolves as Town, or nothing can prevent this.

Seer (1)
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Welcome to Sorcerer's 11, ________! You are a Seer!

N0, send me the names of three players, besides yourself. Your result will be the name of one of those players who is NOT a Werewolf, chosen at random.

N1 and onwards, each Night, please send me the name of a player. Your result will be "Werewolf", if they are a Werewolf, and "Not Werewolf" otherwise. The Sorcerer, while evil, is not technically a Werewolf and will return as "Not Werewolf".

You win if all of the Werewolves are dead.

Hunter (1)
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Welcome to Sorcerer's 11, ________! You are a Hunter!

You have a mandatory vengeful kill, which will happen in the event of your demise.

N0, send me the name of another player to target for your vengeful kill. You may change your vengeful target to any player besides yourself, and at any time up until you die. If you do not have a living vengeful target, you'll instead kill your most recent living target. If none of your previous targets are alive, you'll kill someone at random.

You count as TWO townspeople for determining if the game has ended. If you are left in a 1-vs-1 endgame with a Werewolf, you'll kill them, resulting in a Town win!

You win if all of the Werewolves are dead.

Martyr (1)
Spoiler (Show/Hide)
Welcome to Sorcerer's 11, ________! You are a Martyr!

N1 and onwards, you may select a target to protect from kills. If they would die that Night, you will die in their place instead.

You win if all of the Werewolves are dead.

Vanilla (5)
Spoiler (Show/Hide)
Welcome to Sorcerer's 11, ________! You are a Vanilla Town!

You never were good at anything. You still aren't! Hopefully you're better at killing werewolves.

You win if all of the Werewolves are dead.

Sign up by responding with in.


Player List
1. EGW
2. PJ
3. Adum
4. somi
5. heury
6. bessie
7. Mak
8. Fred
9. Maven
10. moody
11. Dooplisity
Last edited by Seven on Fri Aug 04, 2023 2:03 am, edited 11 times in total.
Seven (she, him, their)
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somitomi
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Re: A Mafia Game: Setup TBA

Post by somitomi »

/in
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heuristically_alone
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Re: A Mafia Game: Setup TBA

Post by heuristically_alone »

/in
If you think tough men are dangerous, wait til you see what weak men are capable of.
----
he/him/they
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bessie
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Re: A Mafia Game: Setup TBA

Post by bessie »

/woof
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Makhaira
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Re: A Mafia Game: Setup TBA

Post by Makhaira »

/in
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Freddino18
Hey @Sniper can I have a role?
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Re: A Mafia Game: Setup TBA

Post by Freddino18 »

in
๐…˜๐…ฅ๐…ฎ3421733291357363584611693223410410310101012123941031102731003110141101411310756100212188102322348483888121281010374831827364646464831811313810117711464212111000000๐…˜๐…ฅ๐…ฎ
Hey @Sniper can I have a sig too?
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Maven89
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Re: A Mafia Game: Setup TBA

Post by Maven89 »

/In

I haven't really played a mafia game in about 6 years. I remember the basics though. 1. say hi 2. claim jailor
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Seven
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Re: A Mafia Game: Setup TBA

Post by Seven »

Ok so setup is going to be Sorcerer's 11:

2 Werewolves
1 Sorcerer

1 Seer
1 Hunter
1 Martyr
5 Vanilla Town


The OP is updated with a description of each of these roles. 2 spots left!
Seven (she, him, their)
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bessie
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by bessie »

moody7277 wrote: โ†‘Fri Mar 31, 2023 12:51 am If we're starting games back up here, I would just have to see how well my work schedule lines up with it, so put me down as a 6 on interest in the next game after Millerizer.
hopeful bessie.png
hopeful bessie.png (195.21 KiB) Viewed 21244 times
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by moody7277 »

Who could resist such a face.

/in
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bessie
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by bessie »

moody's playing I'm sooooo excited!
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Freddino18
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by Freddino18 »

I look forward to not being good at anything.
๐…˜๐…ฅ๐…ฎ3421733291357363584611693223410410310101012123941031102731003110141101411310756100212188102322348483888121281010374831827364646464831811313810117711464212111000000๐…˜๐…ฅ๐…ฎ
Hey @Sniper can I have a sig too?
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EGW
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by EGW »

hecking hype
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AdumbroDeus
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by AdumbroDeus »

/in
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Seven
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by Seven »

Still may need one more!
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madge
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by madge »

i'm in as a replacement, thus avoiding D1, as is my wont
madge, ratammer's ponywife, she/her
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somitomi
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by somitomi »

madge wrote: โ†‘Wed Aug 09, 2023 7:25 am i'm in as a replacement, thus avoiding D1, as is my wont
Well now I'm going to vanish immediately just so you have to sub in :twisted:
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madge
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by madge »

i'll say no.
madge, ratammer's ponywife, she/her
Plug: my vampire romance novel is finished!
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Seven
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by Seven »

how to not get diabetus
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Seven
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by Seven »

oops sorry yal meant that for google didn't mean to bump
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heuristically_alone
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by heuristically_alone »

:lol:

/In again
If you think tough men are dangerous, wait til you see what weak men are capable of.
----
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Wam
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by Wam »

/in as replacement
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Freddino18
Hey @Sniper can I have a role?
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Re: Sorcerer's 11 Mafia - Sign Ups

Post by Freddino18 »

/in again
๐…˜๐…ฅ๐…ฎ3421733291357363584611693223410410310101012123941031102731003110141101411310756100212188102322348483888121281010374831827364646464831811313810117711464212111000000๐…˜๐…ฅ๐…ฎ
Hey @Sniper can I have a sig too?
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